Author Topic: Alt Account and AFK Discussion  (Read 64 times)

Bla

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Re: Alt Account and AFK Discussion
« on: 2018 01 28, 22:47:06 »
To Fiah:
Yeah Blacraft is hardly very competitive. But still we're all playing in a survival world, building with resources we gather with some effort. If someone has alts and it lowers the effort, they can build something more impressive than the others, because they spent some irl money. I don't think that's very good and I think it makes the survival world less of a uniform world for everyone, but closer to a Creative-ish world for others.

To Yqt:
I don't see how more afks minimize the cost - why would players coordinate their alts and not just put them in the farms they want randomly and independently of each other?

You've already built the iron phoenix so I understand it would be annoying if the rules were changed and it became ruined. In the future, people might build farms with the rules in mind that you're not supposed to afk for over some amount. Maybe we could consider something higher than 30 minutes. However I also think if it's 30 mins there's still nothing preventing you from checking up on the game, moving your mouse a bit to stay online, or (depending on the farm design) do something in-game around where you're farming.

To Komrage:
Minecraft survival isn't unfun imo because you can't have a beacon per minute or whatever. It just means you'e gonna put fewer beacons everywhere. You're gonna adjust your building to it every time there's a limiting factor. I think that's part of what makes survival good.

You might afk at a farm so maybe you do something else on your comp but still check up on the game every once in a while. At least that's how I farmed xp back in that terrible skele farm back in like 2012.
Alternatively you might stripmine or build something near your farms to kill time, or build them near places you're often at, if the design allows for it.

I would still allow alts for testing server-related things, which was all I thought you and Yqt were using the alts for initially. For testing redstone designs etc. I'm not sure, again I think if you really need to use an alt to test it, maybe find someone to ask for help.

Your solution is smart but I also feel it's a bit... "theoretical" or Idk what word to use to describe it. In theory it's perfectly fair and solves the problem, but I just don't feel we should sit outside the game and calculate how much afk time every player can have and spend time putting alts where people want them. If we have a volunteer for this I may consider it though.

To Kalassak:
Yeah that makes sense. I also feel it's unfair to take away items from people for breaking rules that weren't really there previously. But maybe they could be compelled to share the items.
Mending books aren't that hard/rare to get tbh and you don't need to farm very much to get them. If you get a villager with the trade you can get dozens of them relatively easily, and you probably won't need more than few dozens to put mending on all the stuff you're using basically. If it were wither skulls or they farmed some other item it might be more serious.



I'd say I'm inclined to ban alts for other purposes than testing, re-banning afk machines etc. and having an afk timer where I'm inclined towards 30-120 minutes, but still open to ideas.
« Last Edit: 2018 01 28, 22:51:03 by Bla »