Poll

How should the terrain be generated after 1.7 in Blacraft?

Continue to use the default biome generation - normally sized biomes.
4 (66.7%)
Use large biome generation - 16 times bigger biomes (4 times bigger in x and z directions).
1 (16.7%)
I am not sure currently.
0 (0%)
I don't care.
1 (16.7%)

Total Members Voted: 6

Author Topic: Change to Large Biome Generation in 1.7?  (Read 169 times)

Bla

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Change to Large Biome Generation in 1.7?
« on: 2013 09 17, 18:09:49 »
Should Blacraft use the large biome generation or stick to the current/default biome sizes when 1.7 is released?

1.7 will mess up the terrain borders in any case, so it would be the best time to change it if we wanted to.

I have considered it earlier and I like the fact that it seems more realistic to have larger biomes imo. However, I also like to limit our travel, because the server only has 2GB of space for world, plugins and stuff, and so the backups don't get too big and mapping doesn't take too long. And it makes it harder to assign regions to people where they have options to develop a varied terrain.
Considering all the new biome improvements and variations, I think I will most likely vote for preserving the current generation. If there were no space problems, I'd probably vote against.

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AeriOwl

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what about amplified
I am going to eat you like mudkipz, but I should probably kill you first.

Bla

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Amplified - too resource demanding on the server, people already seem to complain a lot about lag, this would only make it worse.
Superflat - superboring.

yqt1001

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If we use large biomes, the map will only consist of maybe one or two new biomes. Large biomes are generally 4k by 4k. So unless we expand border guard to 20k, then large biomes are useless.

Darvince

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holykol TIL

normal biomes then

Bla

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You can change your votes btw. I see only one has voted to preserve current biome sizes atm.