Author Topic: World Map Thread  (Read 7076 times)

Bla

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Re: World Map and Land Division Thread
« Reply #100 on: 2012 12 29, 00:35:28 »
How about the green addition, or alternatively with the red subtraction?


kalassak

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Re: World Map and Land Division Thread
« Reply #101 on: 2012 12 29, 00:58:12 »
green addition i guess

Darvince

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Re: World Map and Land Division Thread
« Reply #102 on: 2012 12 29, 01:14:32 »
fff i was going to make that another municipality thingy of darvwnse-a

kalassak

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Re: World Map and Land Division Thread
« Reply #103 on: 2012 12 29, 07:51:53 »
the green area to the red? you can take it I guess but we are the same state.

bong

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Re: World Map and Land Division Thread
« Reply #104 on: 2012 12 29, 16:45:02 »
Peninsula Arguement: LOTZuBUTT vs stuffhappens

Situation:
There is a peninsula to the west of Guodisia that is unclaimed. LOTZuBUTT and stuffhappens both want to claim it, and we both build on it. Currently, stuffhappens has nothing built on it while LOTZuBUTT has a wheat farm, public storage, sleeping center, lighthouse, and beach resort. As LOTZuBUTT only built on the very western half of the peninsula, stuffhappens is trying vainlyto make LOTZuBUTT agree to the proposal he posted, in which it was split in half, although not equal parts. Bla said that outpost don't count as development, but he stated yesterday that he could find out who built first through his logs. LOTZuBUTT now says that the cropping might have cropped out his buildings, and presses that point. Currently, we have 1 pending proposal. stuffhappens has posted on but LOTZuBUTT disagreed. Now LOTZuBUTT posted one and is awaiting an answer from stuffhappens.



Arguement points:
     Stuffhappens, you already have a place much larger than LOTZuBUTT's. In addition to that, you are very underdeveloped compared to me. Getting another large area when Guodisia is undveloped and Bohemia doesn't have a single bit of infrastructure is acting greedy for land. LOTZuBUTT only has B-ongatar, much smaller than either Guodisia or Bohemia, not to mention combined. LOTZuBUTT is also planning to give away the bottom of B-ongatar to Ampluterra as it has bad building terrain. (Hills, lakes, and beaches mixed up every 20 blocks.)
      LOTZuBUTT has joined way before you. Months. He has only had 1 piece of territory in all his time of playing until NOW. He was multiple farms, collective storage, quarries and more. Then, stuffhappens comes along and grabs a very large piece of land. Weeks later, he asks for more. And then a few weeks later, he asks for more again. The only thing I have seem developed at Guodisia is your house, embassies, and McLennins that you didn't even build.
     Stuffhappens, you can always expand northward- and even westward when you have developed enough. But, your development to land ratio is not okay. You already have a lot more area than most Blacrafter's, and those who have more than you (smjjames, mudkipz) are very developed. You should not go claiming land madly. Have a good reason and be a bit patient please. LOTZuBUTT has used up a lot of his space. He wants to build giant nether wart farms, underwater buildings, and a lot of other things he is probably planning to build.

End of my message.

Bla you know if you copied this, deleted this post, and you posted it, I'm sure he would agree. :P

I HOPE THIS DOESN'T CRASH WHILE POSTING THAT WOULD BE BAD.
« Last Edit: 2012 12 29, 16:47:23 by bong »

smjjames

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Re: World Map and Land Division Thread
« Reply #105 on: 2012 12 29, 17:03:45 »
" LOTZuBUTT has joined way before you. Months. He has only had 1 piece of territory in all his time of playing until NOW."
Well, you should have taken advantage of that before then.

"Stuffhappens, you can always expand northward- and even westward when you have developed enough. But, your development to land ratio is not okay."
I get the point you're makiing here. Also, maybe you could expand westward? Theres a whole area free for the taking.

stuffhappens

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Re: World Map and Land Division Thread
« Reply #106 on: 2012 12 29, 17:08:27 »
Bong; I do not see your point, Are you saying that simply because you have more infrastructure and have been on the server longer, that your rights to territory usurp the rights of somebody who is less developed and has been on the server for a shorter time?
Secondly, when I first built on the peninsula, I surveyed the entire peninsula and there was no other man made buildings on it, thereby invalidating your claim to it
Thirdly, I have attempted multiple times to negotiate with you, having agreed that Bongatar should have land on the peninsula and even removed the Guodesian settlement on the end of the peninsula. I have tried to be charitable and reasonable to your demands, but it seems as if you are not willing to listen.
My stance on the recent proposal set by you is that you should receive almost all the land you are asking for, except for more of the peninsula than what is already taken. That portion of the peninsula only makes up a very small part of the land you are now demanding and should satisfy your craving for more territory.

bong

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Re: World Map and Land Division Thread
« Reply #107 on: 2012 12 29, 17:15:08 »
First:

Yes, having more infrastructure gives you more 'rights' as you say it, in claiming territory, than another person that is less developed. Being on the server longer time does not affect anything. I was just mixing it in with the infrastructure as generally, the longer you've played the more developed you are.


Second:

As I said, [and Bla], outpost don't count. That lighthouse is not very operatable. Lighthouses are suppose to be a guildline for incomming boats, and are suppose to site out boats. My lighthouse is much taller for the boats to see, and has an open top. Also, that light house doesn't exsist anymore. In addition, you can see on the first post of a topic called 'World Editing" that Bla cropped out that place for it to regenerate or whatever. My blocks would have dissappered in the cropping.



Third:

I am listening, [reading], but I do not like the terms of your proposal. I don't care if you posted a thousand proposals, I will not say yes until I like the terms. If I posted I wanted the whole Blacraft map, everyone would disagree no matter how many times i post it.



Forth:

No, I want the whole peninsula.


but just a note:
when ever you post
'****'
make it
'b-ong'
or
'b-ongatar'
« Last Edit: 2012 12 29, 18:05:59 by bong »

Bla

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Re: World Map and Land Division Thread
« Reply #108 on: 2012 12 29, 18:16:52 »
First:

Yes, having more infrastructure gives you more 'rights' as you say it, in claiming territory, than another person that is less developed.
I can agree with this, the reason you get land/regions is so that you can develop it. There is no point in getting a lot of land you never use.

Second:

As I said, [and Bla], outpost don't count. That lighthouse is not very operatable. Lighthouses are suppose to be a guildline for incomming boats, and are suppose to site out boats. My lighthouse is much taller for the boats to see, and has an open top. Also, that light house doesn't exsist anymore.
The reason I said that was only so that people wouldn't build some random, simple things like cobble pillars to get big areas. All infrastructure counts, but the more effort you've put into building something nice, the more it counts, obviously.

In addition, you can see on the first post of a topic called 'World Editing" that Bla cropped out that place for it to regenerate or whatever. My blocks would have dissappered in the cropping.
If you want me to investigate this, please tell me some dates/time points. I don't really understand why you didn't tell me when I cropped the map.

Forth:

No, I want the whole peninsula.
Expect that Stuff will get some of the peninsula. I am thinking of giving you both areas around what you've built.
I didn't expect a dispute over things when I put Bohemia and Guodesia on the map

bong

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Re: World Map and Land Division Thread
« Reply #109 on: 2012 12 29, 19:06:07 »
I suppose I have no power over this now?

Hellpotatoe

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Re: World Map and Land Division Thread
« Reply #110 on: 2012 12 29, 19:28:41 »
Big Blautyfull Blanoxium Bla,
I humbly present myself to use, with your permission, your incredible wisdom. I would ask you, meekly, if I have the right and permission to possess some region, besides having Kaktocity.
Gladly I thank you for your valuable attention, happy to wait for an answer from someone as great as you.

From a insignificant nether potatoe.

kol

Bla

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Re: World Map and Land Division Thread
« Reply #111 on: 2012 12 29, 23:48:28 »
Kol. Of course. Which area do you want? (You can also suggest existing regions, they may be inactive and overtakeable).
You may want to make a map with areas in priority. Then we can find one you can focus on and make it a region if you start developing it.

Hellpotatoe

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Re: World Map and Land Division Thread
« Reply #112 on: 2012 12 30, 00:15:52 »
You may want to make a map with areas in priority. Then we can find one you can focus on and make it a region if you start developing it.

This. I wanna see this map, and soon as I get my new computer I'll start the development (in the new region and Kaktocity).

Thanks for enlightening me with your illuminating answer from your great wisdom.

Sorry for taking up so much of your time with silly questions, but I wonder if there are required buildings for cities, like the colletive storages? There is something I should do in regard to maintenance of the regions (excluding development)?

Once again I apologize for the inconvenience that this tuber infernal may have caused to you.

Already happy with your response,
Hellpotatoe.

Komrage

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Re: World Map and Land Division Thread
« Reply #113 on: 2012 12 30, 01:22:44 »
hi hellpotatoe:

if you are not part of the ubsr:
you can build basically anything you'd like which doesn't involve religion nazis and ****

if you are part of the ubsr:

you should have a public storage, and if you want, a collective storage
a public storage is open to everyone and all the chests in it are unlocked

a collective storages has all the chests locked so no one can steal items. However, you must report the items weekly to a certain spreadsheet here: https://docs.google.com/spreadsheet/ccc?key=0AhyGV27WETcEdHZLNHU1LWN5eEhEbVlDQ0laUWQzc2c#gid=10

however, if you maybe want to store hoes next to a farm or potion ingredients in a potions building that is allowed to as long as the stuff is unlocked.

nothing else is required.
« Last Edit: 2012 12 30, 03:12:19 by Mudkipz »

bong

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Re: World Map and Land Division Thread
« Reply #114 on: 2012 12 30, 02:26:24 »
no kip its the other way around. have a collective storage, and if you want, make a public storage.

Komrage

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Re: World Map and Land Division Thread
« Reply #115 on: 2012 12 30, 02:27:38 »
Incorrect

bong

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Re: World Map and Land Division Thread
« Reply #116 on: 2012 12 30, 02:31:48 »
oops, i mixed up my words a bit. super clear:

If you don't have a public storage you have to have a collective, if you don't have a collective storage you haveto have a public.
I think this is only for more developed nations as a person just starting out will only have a chest of stuff.

yqt1001

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Re: World Map and Land Division Thread
« Reply #117 on: 2012 12 30, 05:43:24 »
Public storage comes before collective storage.

For the record, KaktoCity has a public storage already.

Hellpotatoe

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Re: World Map and Land Division Thread
« Reply #118 on: 2012 12 30, 11:11:08 »
thanks people

For the record, KaktoCity has a public storage already.

Bla

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Re: World Map and Land Division Thread
« Reply #119 on: 2012 12 30, 12:13:09 »
Actually neither public nor collective storage is required. There are no buildings you are forced to build. But as Mudkipz said chests outside collectives must be unlocked. And if you have a lot of those everywhere it may be confusing to organize.
So they are useful.

Hellpotatoe

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Re: World Map and Land Division Thread
« Reply #120 on: 2012 12 30, 16:17:21 »
How I lock chests?

Bla

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Re: World Map and Land Division Thread
« Reply #121 on: 2012 12 30, 19:49:41 »
/cprivate

stuffhappens

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Re: World Map and Land Division Thread
« Reply #122 on: 2013 01 09, 23:38:04 »
On the behalf of the new member Mahogany Oak Desk, I am here to set up the Democratic Republic of the Endlands with Mahogany Oak Desk as its leader.
Also, I would like to declare the Empire of Fringelands, containing the aforementioned Democratic Republic of the Endlands, Guodesia and any Guodesian territories.
Mahogany Oak Desk will be at the head of the Empire as Emperor while I will maintain my position under him as Captain-Regent Chancellor of Guodesia.
The Empire of Fringelands will be a part of the UBSR and will obey all its laws and regulations.

Long live the Emperor and the Empire
http://universesandbox.com/forum/index.php/topic,2724.6120.html

bong

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Re: World Map and Land Division Thread
« Reply #123 on: 2013 01 09, 23:46:01 »
Dude you use more caps than me.

"Also, I would like to declare the Empire of Fringelands, containing the aforementioned Democratic Republic of the Endlands, Guodesia and any Guodesian territories."

Wat doesn't he have to agree first.
Oh he might have ingame okay.

Here's the picture:


stuffhappens

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Re: World Map and Land Division Thread
« Reply #124 on: 2013 01 10, 00:01:11 »
Mahogany Oak Desk and I have agreed on the creation of this empire during the time we see each other in real life.
He also agreed to the creation of this empire and of this new region.

Bla

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Re: World Map and Land Division Thread
« Reply #125 on: 2013 01 10, 20:32:00 »
Personally I'm a bit against people continuing to make new states which in practice are really just like UBSR regions with nothing but a state tag around it. (Like Union of Yqt Provinces, to some extent Socialist State of Spheron).
That was not the point of states... The point was for states to show that certain regions are tied together economically, politically etc. in the game.

I guess you can have it and we can add that state to the list in the UBSR economic laws but... It just seems pointless to have the state imo. They are really just UBSR regions in practice. It is misleading.

yqt1001

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Re: World Map and Land Division Thread
« Reply #126 on: 2013 01 14, 02:14:44 »
I'd like to look into the development and eventual annexation of these lands. I just want to know if everyone is ok with this.



These lands will likely conclude UYP annexation for a while (last biome I don't have is gained, desert).

Also, if Bla wants I'll leave the UBSR. :P
« Last Edit: 2013 01 14, 02:18:53 by yqt1001 »

Darvince

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Re: World Map and Land Division Thread
« Reply #127 on: 2013 01 14, 03:36:50 »
yes leave the ubsr it is too powerful

*UBSRian yoke modifier is now placed on SKA*

Bla

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Re: World Map and Land Division Thread
« Reply #128 on: 2013 01 14, 19:53:36 »
I'm fine with you colonizing those areas, but Matty and Naru should see the plans.

As for leaving UBSR, my point wasn't that people should leave UBSR because I don't like the idea of them having states which are nothing but name tags on a map. The point was for them to become full UBSR members instead, so we can have a big, unified socialist society on Blacraft to cooperate and have fun, which we all take part in managing for our collective good. If people absolutely need to have name-tag-states I still prefer that over many simply isolated single-player-like states around Blacraft. But I would have hoped that the region and municipality options would be enough for people, which I see nothing wrong in being managed by single players. I would have liked to see the states correspond more to the political reality of Blacraft, and be used in more clan-like-ways.
« Last Edit: 2013 01 14, 19:56:23 by Bla »

yqt1001

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Re: World Map and Land Division Thread
« Reply #129 on: 2013 01 14, 21:45:27 »
As for leaving UBSR, my point wasn't that people should leave UBSR because I don't like the idea of them having states which are nothing but name tags on a map. The point was for them to become full UBSR members instead, so we can have a big, unified socialist society on Blacraft to cooperate and have fun, which we all take part in managing for our collective good. If people absolutely need to have name-tag-states I still prefer that over many simply isolated single-player-like states around Blacraft. But I would have hoped that the region and municipality options would be enough for people, which I see nothing wrong in being managed by single players. I would have liked to see the states correspond more to the political reality of Blacraft, and be used in more clan-like-ways.

The reason why I am in the UBSR (tied economically, not a full member in the first place) is because I want to help for the greater server projects. Multiple people have told me and I am convinced that I could easily live and survive on my own as the UYP. I feel like it's more of an economic agreement we have, and I just choose to follow other rules on what I want (underground UBSR rail system for example, although I fund all domestic rail lines myself). My whole goal with the UYP is just to have an independent empire, a union of provinces represented as regions, to represent a vast "multicultural" empire. I'm not trying to be a state tag and leech off of the UBSR resources at the same time.

bong

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Re: World Map and Land Division Thread
« Reply #130 on: 2013 01 14, 21:51:06 »
idk what you mean by survive.

But I think Bla want's to have us as a community, helping each other to do projects, etc. Not being mean, for example, killing LOTZuBUTT, in any diamansion. Especially in the End. So other state's should have more than 1 person in it, like SKA. I though we changed municipality to a different word, but whatever.

Bla

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Re: World Map and Land Division Thread
« Reply #131 on: 2013 01 15, 14:27:53 »
Yqt, that's also ok, but I was just trying to say that imo it's more fun to cooperate and make states together instead of having many independent states. I'm sure you're not trying to parasite our resources and that you could work on your own, I think everyone on here can do that actually, but I think it would be a much less exciting server if they all did that.

Hellpotatoe

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Re: World Map and Land Division Thread
« Reply #132 on: 2013 01 15, 15:23:26 »
Yqt, that's also ok, but I was just trying to say that imo it's more fun to cooperate and make states together instead of having many independent states. I'm sure you're not trying to parasite our resources and that you could work on your own, I think everyone on here can do that actually, but I think it would be a much less exciting server if they all did that.
I will make a independent state
Inb4 Blagreath Blapreme Big Blanoxium Bla rage
Inb4 Every1 make a new independent state

Darvince

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Re: World Map and Land Division Thread
« Reply #133 on: 2013 01 16, 00:07:21 »
join ska if you don't like the ubsr rules

yqt1001

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Re: World Map and Land Division Thread
« Reply #134 on: 2013 01 25, 16:52:14 »
This is the final copy of what I'd like to annex, if anyone at all has a good reason to say no, tell me before I start building there. :P



Note: merge Ungava with Ivujivik
« Last Edit: 2013 01 25, 16:58:24 by yqt1001 »

Bla

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Re: World Map and Land Division Thread
« Reply #135 on: 2013 01 25, 20:29:59 »
Is there a specific reason why you included some jungle in Hidir? I would guess, since you already have a large jungle biome, to let someone else have that area in the future maybe, and expand in other directions. But in the end I don't have a big problem with it if you really want the jungle.

bong

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Re: World Map and Land Division Thread
« Reply #136 on: 2013 01 25, 21:31:31 »
since this topic started up again, i'm wondering when we're going to have 1.5 cropping (the updates in feb we think).
since theirs actually no major changes in overworld territory, i was wondering if anyone had any nether builds that are important, because the more we can cut of in the nether means the more glowstone/quartz we can find and it will be closer to use. i don't know if Bla/Yqt want's to just crop neatly, (keep bases but erase everything in between) or just to a square cut away. in addition, yqt say's he doesn't know how to crop, so just wondering if he's willing to learn. (pretty easy, upload, erase tool, select chunks, boom.) but it's laggy, so..

yqt1001

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Re: World Map and Land Division Thread
« Reply #137 on: 2013 01 25, 21:55:59 »
Is there a specific reason why you included some jungle in Hidir? I would guess, since you already have a large jungle biome, to let someone else have that area in the future maybe, and expand in other directions. But in the end I don't have a big problem with it if you really want the jungle.

Having the river as the border looks better (dunno if you can tell under the white line), if you want my border to end at the jungle that is ok though.

As far as nether cropping goes, I'm guessing we will keep with the overworld policy of just cropping places that have development. It's hard to tell in the nether though which is why I previously just said to crop a 1600 by 1600square because nothing will be built outside of it. As far as fully deleting the nether goes, no that is not an option (just a reminder to Bla since I've heard of horror stories of him deleting the nether).
« Last Edit: 2013 01 25, 22:01:41 by yqt1001 »

bong

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Re: World Map and Land Division Thread
« Reply #138 on: 2013 01 25, 22:36:44 »
no we can't, we have the blaze farm.

"I'm guessing we will keep with the overworld policy of just cropping places that have development"

uhh, it's the other way around...

smjjames

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Re: World Map and Land Division Thread
« Reply #139 on: 2013 01 25, 23:24:19 »
@Bong, besides my portal network and bases? no. Although yqt can crop out the old amazonis nether base if he wants to, or just leave it, doesn't matter to me. I know kipz has a bunch of chests scattered around in that 'secret base' of his which I have no idea if they'd show up in the mapping.

As far as fully deleting the nether goes, no that is not an option (just a reminder to Bla since I've heard of horror stories of him deleting the nether).

Wasn't that just back when the nether was glitchy or something? Still not an option though because theres too much stuff already in the nether.

As for cropping the nether, you can probably use a map that has all the lava, gravel, slow sand, netherrack and fire (easier to see the torches) removed and go by that?

Bla

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Re: World Map and Land Division Thread
« Reply #140 on: 2013 01 26, 09:35:10 »
I'm not going to delete the entire nether when it has the blaze farm, no.

bong

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Re: World Map and Land Division Thread
« Reply #141 on: 2013 01 26, 12:40:46 »
@smjjames, yes, we could have whatever you want kept, but i was just wondering if yqt/bla wanted to neat crop chunk by chunk or just delete everything outsidee of a square.

smjjames

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Re: World Map and Land Division Thread
« Reply #142 on: 2013 01 26, 16:34:53 »
I'm not going to delete the entire nether when it has the blaze farm, no.

Yeah I know. Plus we have the portal systems that would get screwed up.

Also, I was just saying that I thought the horror stories of deleting the nether were from when the nether was glitchy and you had to deactivate it for a time.

bong

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Re: World Map and Land Division Thread
« Reply #143 on: 2013 01 26, 17:53:37 »
can we have a new world mapp blease? it's been over a month :L

yqt1001

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Re: World Map and Land Division Thread
« Reply #144 on: 2013 01 26, 18:01:44 »
can we have a new world mapp blease? it's been over a month :L

I'll do a political and isometric map while we wait for bukkit 1.5 to come out.

smjjames

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Re: World Map and Land Division Thread
« Reply #145 on: 2013 01 26, 19:27:44 »
can we have a new world mapp blease? it's been over a month :L


The 1.5 update is coming too soon to do a new map now.

bong

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Re: World Map and Land Division Thread
« Reply #146 on: 2013 01 26, 20:40:50 »
Oshit eu3 is taking over yqt. Politicial=regular?

b-ong

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Re: World Map and Land Division Thread
« Reply #147 on: 2013 02 09, 22:07:29 »
okay, so i have this question for exploration


so is it the farther the view distance, the greater the diameter of land you are 'seeing', or does that depend on the server's view distance set or??

far view would give you a much larger 'circle' that you are searching than tiny.






Bla

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Re: World Map and Land Division Thread
« Reply #148 on: 2013 02 09, 22:23:36 »
okay, so i have this question for exploration


so is it the farther the view distance, the greater the diameter of land you are 'seeing', or does that depend on the server's view distance set or??

far view would give you a much larger 'circle' that you are searching than tiny.
It is set by the server. No matter your view distance you load the amount of chunks the server decides. ClanForge doesn't allow changing that setting.

Darvince

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Re: World Map and Land Division Thread
« Reply #149 on: 2013 02 10, 07:53:33 »
Protip: Bon­g has stated that he wants to transfer bon­gatar to me for the duration of his ban.