Poll

How should the seed be determined?

Bla should preview different seeds and choose one of them.
1 (20%)
Bla should choose a completely random seed.
4 (80%)

Total Members Voted: 5

Author Topic: Seed for Post-1.7 Cropping Blacraft  (Read 143 times)

Bla

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Seed for Post-1.7 Cropping Blacraft
« on: 2013 10 19, 21:23:19 »
Ok so, after the 1.7 update, Blacraft will get a new seed, because I gave the old one away long ago and there's no reason to continue to use the old one when we'll get chunky borders in any case outside the cropped land.

Some people have asked me to browse through seeds and pick a good one. Others have said I should pick a random one. Personally I don't really like that any of us (including myself) should "pick" the terrain we want and know where different biomes are going to be before exploring, and I think the probability that we'll be surrounded by ice plains or oceans eveywhere is extremely unlikely. Darvince has said it's likely that there won't be one of those magic mesa biomes within 8km and Fiah wants the third stronghold (which I could also just generate separately and paste somewhere into the world using WorldEdit and then announce an approx location or something).

Anyway, discuss and vote here. You can change votes after voting.

And remember if I do have to pick the seed: It is very unlikely that I will find a seed that will fit all of your requests if all of you say you want specific biomes to border you etc. If I pick the seed, I don't want to hear complaints afterwards.
« Last Edit: 2013 10 19, 21:28:45 by Bla »

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yqt1001

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Re: Seed for Post-1.7 Cropping Blacraft
« Reply #1 on: 2013 10 19, 21:29:21 »
As far as the possibility of being surrounded by the completely same biome, it's basically 0% unless we do large biomes. Snow plains are at most 2k by 2k and oceans are way smaller now.

b-ong

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Re: Seed for Post-1.7 Cropping Blacraft
« Reply #2 on: 2013 10 20, 00:13:25 »
ok i voted but please do not crop out my ocean

smjjames

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Re: Seed for Post-1.7 Cropping Blacraft
« Reply #3 on: 2013 10 20, 15:23:41 »
Well, I'd REALLY like to have the mesa biome bordering my territory, bonus internets if you manage to get a Bryce Canyon as well, but If it's just mesa biome, that's ok.

Although having one within reasonable distance of my territory can work, but preferrably as close as you can get it.
« Last Edit: 2013 10 20, 15:34:10 by smjjames »

b-ong

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Re: Seed for Post-1.7 Cropping Blacraft
« Reply #4 on: 2013 10 20, 15:50:31 »
>new update
>want new biome
>update pasts
>gets new biome
>time
>new biome turns old
>new update
repeat

smjjames

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Re: Seed for Post-1.7 Cropping Blacraft
« Reply #5 on: 2013 10 20, 15:54:38 »
I doubt theres going to be more biomes in the forseeable future.

Bla

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Re: Seed for Post-1.7 Cropping Blacraft
« Reply #6 on: 2013 10 23, 18:49:07 »
I have thought out another possibility. It is that before the cropping, we choose some criteria that the seed must have. They could be, at least one or two savanna M+ (or whatever it is) within 3km, etc. I could then generate a seed, check whether it fulfills the criteria, and pick the first one that does. That seems like a better idea to me than sitting and judging subjectively whether everyone get good enough terrain nearby. If people want that, they should write the criteria that they think I should judge the seed on, which would mostly be which biomes that should be there I guess.

My proposal would look something like:
- There must be at least 1 savanna M+ within 3 km of spawn
- There must be at least 1 savanna, flower forest, etc. etc. within 4 km of spawn
- Reject seed if a single pre-1.7 biome (or deep ocean) spawns that cover more than 1.5x1.5 km within 3 km of spawn
And maybe
- At least one new stronghold should generate in the new land

but that would mean I knew a lot of things about the landscape and stuff without exploring that myself ingame.

smjjames

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Re: Seed for Post-1.7 Cropping Blacraft
« Reply #7 on: 2013 10 23, 19:15:58 »
Also no ocean to the west please :P If there is a lake the size of the one next to Spawntown, okay sure, but not an ocean.

I know oceans are smaller and it's not likely there will be an ocean to the west, but I'd like some land to the west...

Also, how about adding 'at least one mesa biome within 3-4km of spawn'? Though if we crop as closely to claimed territory (and anything else we want to keep) as we can, there is a good chance of getting all of the new biomes within 4km.

b-ong

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Re: Seed for Post-1.7 Cropping Blacraft
« Reply #8 on: 2013 10 23, 19:20:08 »
wait do i post cropping in the land division thraed or in here?

yqt1001

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Re: Seed for Post-1.7 Cropping Blacraft
« Reply #9 on: 2013 10 23, 20:34:38 »
Why do we need Savanna M biomes?

Also it's basically impossible for a stronghold to generate in new land unless we crop out inactive land around spawn.
« Last Edit: 2013 10 23, 20:39:22 by yqt1001 »

smjjames

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Re: Seed for Post-1.7 Cropping Blacraft
« Reply #10 on: 2013 10 23, 21:14:27 »
Even then, there is no guarantee that a stronghold will spawn in that area.

Bla

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Re: Seed for Post-1.7 Cropping Blacraft
« Reply #11 on: 2013 10 24, 04:28:31 »
The seeds determine where they spawn so it's easily predictable. Anyway whatever.

Bla

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Re: Seed for Post-1.7 Cropping Blacraft
« Reply #12 on: 2013 10 25, 18:19:38 »
Based on the poll I have chosen a completely random, new, secret seed. I have not checked it using Amidst or any other tool.