Blacraft Forum

Public Forums => Blacraft General => Topic started by: Bla on 2012 05 31, 20:34:07


Title: World Map Thread
Post by: Bla on 2012 05 31, 20:34:07
World maps will be posted here.
The latest world map:
20181222: https://blacraft.wikia.com/wiki/File:World_Map_20181222.jpg (regions)
20180306: http://blacraft.wikia.com/wiki/File:Blacraft_20180306_States.jpg (states)

The latest isometric map:
20140403: http://zoom.it/X8IB

This is how the land divisions are organized:
States (white on the world map) can contain regions (or a single region) and are the largest divisions. States will usually have their own, isolated economy and trade with each other. Examples are the Union of Blacraft Socialist States (many regions) and Socialist State of Spheron (one region - Spheron Rilmu).

Regions (yellow on the world map) can contain municipalities. Regions usually have local governments which give permissions to build and do other things in the region, either a group or a single person. In the UBSR, regions can have their own collective storages which store excess public property, which are managed by regional governments.

Municipalities (red on the world map) are the smallest normal divisions. They're used to name areas, like Spawntown in Kaktoland. Some municipalities may be managed by people below a regional government, like Plaidania, which used to be managed by Darvince, in the region Yukiland, which is managed by Ventus.

Zones (orange) are territories inside The Battleground which battleground teams can claim and fight for. Each zone has a flag showing what team controls it, and during wars, the attacker must replace the defender's flag to claim the territory. Battles must be arranged - people are not allowed to interfere with other teams' zones outside arranged battles.



Map Archive
20180306: http://blacraft.wikia.com/wiki/File:Blacraft_20180306_Regions.jpg (regions)
20171114: http://blacraft.wikia.com/wiki/File:Blacraft_World_Map_20171114.jpg
Older world maps on Zoom.it:
20131113: http://zoom.it/ZUZ9
20131025: http://zoom.it/UkMn
20130728: http://zoom.it/PkPv
201303170257: http://zoom.it/2HFw
201302122145: http://zoom.it/lY4r
201212242138: http://zoom.it/pTFg
201212091454: http://zoom.it/uhKU
201210071803: http://zoom.it/s9H8
201208151259: http://zoom.it/pzBQ
201207242126: http://zoom.it/GYCt
201206121409: http://zoom.it/UhcU
201205270719: http://zoom.it/ingJ
The oldest world maps (from June 19, 2011 to March 29, 2012) can be seen here:
http://blacraft.wikia.com/wiki/File:World_Map.png

Older isometric maps:
201303170010: http://zoom.it/9MWFH
201208151408: http://zoom.it/sjfu
201205192238: http://zoom.it/ttLe
Title: Re: Land Division Thread
Post by: smjjames on 2012 05 31, 20:43:34
Copied from the Ubox thread.

Heres my ideas for the border redrawing and region naming. Tierra Salvaje is wildlands (wilderness, untamed wilds, you know) in Spanish. Initially I tried to make two separate areas with a border on the natural divide where you had origionally put the yellow line, but I couldn't think of a good way to name the two areas, so I just made them as one.

(http://img.photobucket.com/albums/v214/smjjames/borderredrawingandregionnaming.png)
Title: Re: Land Division Thread
Post by: AeriOwl on 2012 05 31, 22:28:15
How about this

(http://i1100.photobucket.com/albums/g406/FireOwl7/this-1.png)
Title: Re: Land Division Thread
Post by: Bla on 2012 05 31, 23:46:19
I don't think there should be a state for "The Emrate Steads of Testificate", but there can be a greater region containing that area and stretching further north and east to the other borders, and it could be called Enod Stead and be a part of the UBSR managed by you if you develop it.

South Riverfield, I assume is the municipality name and not a region name? If so, ok.

Abbreviations cannot be in municipality names, so in Old Amazonis, the municipalities would have to be "Aeridanish Old Amazonis" and "Bielosian Old Amazonis". Smjjames was thinking of using another name than Amazonis, so maybe you might want to call it something else than Old Amazonis though?

Smjjames approved, will hopefully be in the next map. I won't include the tentative names, though... I think.
Title: Re: Land Division Thread
Post by: smjjames on 2012 06 01, 00:10:25
I've kind of settled on and like Amazonis, so stick with that, and Jungle Cove will do unless someone has a better suggestion.

The tentative bit was just a note since I wasn't sure about keeping those names at that time.

Also, the testificate state is based on the idea of having the area around it be a neutral territory.
Title: Re: Land Division Thread
Post by: AeriOwl on 2012 06 01, 13:58:19
I don't think there should be a state for "The Emrate Steads of Testificate", but there can be a greater region containing that area and stretching further north and east to the other borders, and it could be called Enod Stead and be a part of the UBSR managed by you if you develop it.

South Riverfield, I assume is the municipality name and not a region name? If so, ok.

Abbreviations cannot be in municipality names, so in Old Amazonis, the municipalities would have to be "Aeridanish Old Amazonis" and "Bielosian Old Amazonis". Smjjames was thinking of using another name than Amazonis, so maybe you might want to call it something else than Old Amazonis though?

Smjjames approved, will hopefully be in the next map. I won't include the tentative names, though... I think.

No South Riverfield is a region name :P

And okay, rename Old Amazonis to Chestnut Jungle and rename Aeridanish OA to Pig Shipyards
Title: Re: Land Division Thread
Post by: Bla on 2012 06 01, 17:20:39
Okay... Could South Riverfield be a municipality instead of a region?
Title: Re: Land Division Thread
Post by: AeriOwl on 2012 06 01, 17:38:44
Okay... Could South Riverfield be a municipality instead of a region?

Okay. Name the region Arcevvi Mountains then.
Title: Re: Land Division Thread
Post by: Darvince on 2012 06 12, 13:35:58
Bla this is the general blan of my region. You can just call it Darvwnse-a if you find the official name too long. Also if you find Ikxlaxwv wv Swmpkex too large of a municipality you can use the smaller ones too. I meant for Swmpkex and Ikxlaxwv to be the alternates, and the Ikxlaxwv wv Swmpkex is both Swmpkex and Ikxlaxwv is if you decide that it is small enough for a municipality/province.
(http://universesandbox.com/forum/index.php?action=dlattach;topic=2724.0;attach=15914;image)

inb4 bla blablabla's about anti-pronunciation
Title: Re: World Map and Land Division Thread
Post by: Darvince on 2012 06 12, 13:36:57
[17:02]   BlaBla44   If possible I would make them one municipality, I don't like the idea of having one with just ocean in it. >_<
[17:02]   Darvince   okbla
[17:02]   well the one with just ocean in it is the representation of swmpkex and ikxlaxwv together as one municipality
[17:03]   actually change it to ixklaxwv
[17:03]   because kxl is extremely hard to pronounce

for blapurposes
Title: Re: World Map and Land Division Thread
Post by: Bla on 2012 06 12, 13:36:57
Enjoy the creativity of the world mapping program. Idk what caused the error.

(http://i45.tinypic.com/2d9poyb.png)
Title: Re: World Map and Land Division Thread
Post by: Bla on 2012 06 12, 17:42:48
New world map:

http://zoom.it/UhcU

So far I'll make a policy of only showing 5km from the center on the map, otherwise GIMP becomes extremely demused. Currently, there's nothing of interest outside 5km anyway. I could set the Borderguard limit to 5km, or I could just decide not to include those areas in the map I upload.
Quontex found a mushroom island... And I also spotted the edge of another mushroom island somewhere in the western ocean on the map.
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 06 12, 20:26:44
Yay finally a mushroom island. Quontex, do you remember the coords? Whoever's territroy it's in, may I build a small hut with LOTZ of bowls?
Title: Re: World Map and Land Division Thread
Post by: smjjames on 2012 06 12, 23:04:05
Yay finally a mushroom island. Quontex, do you remember the coords? Whoever's territroy it's in, may I build a small hut with LOTZ of bowls?

Look at the map. I don't know the coordinates either, but if you go straight west from around the middle of the swamp that is just north of Kaeshar, you'll reach it eventually.

It's a kilometer+ from the nearest claimed land. Besides, it's just been discovered (recently anyway) and nobody has claimed it, so you're free to build what you wish.
Title: Re: World Map and Land Division Thread
Post by: Bla on 2012 06 12, 23:06:56
You should ask Quontex before changing it...
Title: Re: World Map and Land Division Thread
Post by: smjjames on 2012 06 13, 02:16:37
I haven't heard anything about Quontex claiming the island. I explored the ocean out west, found those scattered islands, does that mean I claimed them? no.
Title: Re: World Map and Land Division Thread
Post by: Bla on 2012 06 13, 10:25:38
Scattered islands are common, mushroom islands aren't. Idk how he would react if you built on it, but he discovered it, and you can see the edge of another mushroom island on the map. Use that one if you want to build if you don't want to ask Quontex. You can still visit the one Quontex discovered.
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 06 13, 20:28:21
Okok. Also, just wondering, has anyone found a extreme mountain biome yet? I found something 109 blocks high, but it only spanned like 20-30 blocks.
Title: Re: World Map and Land Division Thread
Post by: smjjames on 2012 06 14, 00:15:49
Okok. Also, just wondering, has anyone found a extreme mountain biome yet? I found something 109 blocks high, but it only spanned like 20-30 blocks.

How come you're looking for one specifically? The mountains in Kaeshar may have previously been or contained an extreme mountain biome, or at least extreme hills.
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 06 14, 20:15:06
"just wondering"
Title: Re: World Map and Land Division Thread
Post by: Bla on 2012 07 24, 23:10:03
New world map: http://zoom.it/GYCt
Title: Re: World Map and Land Division Thread
Post by: AeriOwl on 2012 08 11, 23:19:02
I propose:

http://i.imgur.com/4UMYg.jpg
Title: Re: World Map and Land Division Thread
Post by: Bla on 2012 08 12, 12:39:21
I will make a region there some time, but it will be bigger, contain the entire swamp and border Quonbla.
Title: Re: World Map and Land Division Thread
Post by: Darvince on 2012 09 06, 03:11:08
bla can you remake vinelandar if yu removed it.
Title: Re: World Map and Land Division Thread
Post by: Bla on 2012 10 07, 19:51:34
New world map: http://zoom.it/s9H8

Next time:
Remember to name Yqtprovince "Ogoki".
Demerge Aahrus City and Capital according to this:
http://i291.photobucket.com/albums/ll316/un1_2008/Minecraft/uypfinal1.png
Where Capital is Capital + Avhrus.
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2012 11 06, 13:22:29
Here's this:

(http://i291.photobucket.com/albums/ll316/un1_2008/Minecraft/uyp02.png)

Summary of changes:
-Changes noted in above post ^
-Slight change of borders with Ogoki
-New municipality: Warakimi
-Entire new municipality in Kaministiquia: Hecla

Thanks   :)
Title: Re: World Map and Land Division Thread
Post by: Bla on 2012 11 08, 06:08:46
Dump

(http://universesandbox.com/forum/index.php?action=dlattach;topic=2724.0;attach=19323;image)

Quote
I'm expanding my territory. Here's the map of where I am going to do so. If there seems to any overlap between my territory and Ninjaworld, then that is a mistake I made in photoshop.
Thank you and good day

Bong: Is that small territory in between for me? Thx, i'll claim it. Agree?
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2012 11 08, 13:25:38
Oh I'd like to add one more small thing. I'd like to rename Mojikit to Mojikit Stronghold. Thanks.
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2012 11 30, 03:06:16
With all the new people, the risk of people stealing land I actually want was brought up to me. So, why not double the size of my territory?

(http://i291.photobucket.com/albums/ll316/un1_2008/Minecraft/uyp3.png)

CHANGES:
Everything in the above posts.
Warakimi is now Makobi.
New region, Verslest (Vers l'est; to east), Hecla becomes falaises extreme.
Multiple new Kaministiquia municipalities.

Might as well post this for Fiah.

(http://universesandbox.com/forum/index.php?action=dlattach;topic=2724.0;attach=19796;image)

Also, Bla if you read this before I bug you about it on Steam, there is an argument over the ownership of the last unclaimed stronghold. While it's not heated, most of us want you to take it.
Title: Re: World Map and Land Division Thread
Post by: smjjames on 2012 11 30, 19:13:15
Just putting this here since it's a bit of territorial expansion and I've already built stuff there.

(http://img.photobucket.com/albums/v214/smjjames/kaesharterritoryupdate.png)
Title: Re: World Map and Land Division Thread
Post by: kalassak on 2012 12 01, 23:38:50
Okay so. Since Darv hasn't done it yet, he joined Solea and Rift Auspikitan, and I'm not sure but I believe Naru agreed to give Auspikitan over to Darv/Solea and Rift Auspikitan.
Title: Re: World Map and Land Division Thread
Post by: smjjames on 2012 12 02, 00:02:30
In light of.... recent events..... I have decided to claim the swamps north of Kaeshar.

(http://img.photobucket.com/albums/v214/smjjames/Untitled-10.png)
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2012 12 02, 02:02:50
Darv gave Plaidania to Naru. I asked Naru for some of Plaidania that I feel like is my own national territory. We agreed to this.

(http://i291.photobucket.com/albums/ll316/un1_2008/Minecraft/newmotskiagain.png)

The new territory should be part of Motski.
Title: Re: World Map and Land Division Thread
Post by: Bla on 2012 12 02, 09:31:03
So much things

Just remember not to claim territories where you haven't built anything. Claiming areas so that others can't claim them is also a somewhat bad idea I think, then we can quickly get the entire map claimed.
Title: Re: World Map and Land Division Thread
Post by: smjjames on 2012 12 02, 15:37:21
Nobody really wants that swamp to the north of Kaeshar anyway Bla. Plus the swamp area is kind of unofficially Kaeshar controlled, just making it official.

Also, a warning to you that an expansionist fervor is starting.
Title: Re: World Map and Land Division Thread
Post by: Hellpotatoe on 2012 12 02, 16:46:12
Well, I blafficially create the Socialist States of Ezamora
With:
Sion
Planaterra
East Lagoorest
West Lagoorest
Esparborea
Densolajje

(http://i1297.photobucket.com/albums/ag37/Hellpotatoe/minecraft/howto.png)

Ok Bla/otherppl?
Title: Re: World Map and Land Division Thread
Post by: smjjames on 2012 12 02, 17:03:50
Works for me as far as claiming land.
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 12 02, 17:22:37
(http://universesandbox.com/forum/index.php?action=dlattach;topic=2724.0;attach=19868;image)


green is: probably part of Ijky Islands. (map needs to update)
Yellow is : definite part of Ijky Islands.

Ijky Islands is part of Bongatar.

Title: Re: World Map and Land Division Thread
Post by: Bla on 2012 12 02, 18:17:16
I heard some people were complaining about a peninsula they didn't colonize and Rocksolid now building on it.

If Rocksolid built on it, it's his. He's also a new player. Give him a chance to get a territory instead of trying to grab the entire world for yourself.

If people are getting egoistic on claiming land their claims will simply be ignored.

And "nobody wanting an area anyway" is not a valid reason to claim it. Smjjames, I don't have a problem with you taking the swamp, but you should at least find a use for it and utilize it instead of just claiming it. Someone else could find it useful in the future.
Title: Re: World Map and Land Division Thread
Post by: smjjames on 2012 12 02, 18:21:17
I was trying to get Rocksolid to go and claim some territory.....
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 12 02, 19:39:07
Explored a whole lot more. The desert place i wanted should be uncovered a lot if the map updates :).
Title: Re: World Map and Land Division Thread
Post by: Komrage on 2012 12 03, 04:57:19
lol someone graph the area of claimed land in m^2 on the y axis with time on the x axis and it'll be exponential.
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 12 04, 23:42:40
kip that depends on if it is official. not official, yes. but official? no way.

by official i mean Bla saying yes.

-He
Title: Re: World Map and Land Division Thread
Post by: Komrage on 2012 12 06, 19:45:23
what that reply makes no sense.

meanwhile a world rail map

(http://universesandbox.com/forum/index.php?action=dlattach;topic=2724.0;attach=19909;image)
Title: Re: World Map and Land Division Thread
Post by: Bla on 2012 12 09, 14:58:25
Spoiler: Surprise (hover to show)
Title: Re: World Map and Land Division Thread
Post by: Komrage on 2012 12 09, 15:07:12
omg omg its converting convertiblas.
Title: Re: World Map and Land Division Thread
Post by: smjjames on 2012 12 09, 15:24:41
Spoiler: Surprise (hover to show)

Thank you very much Bla! :D

I've already said that Jace can have that land if he wanted anyway.
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2012 12 09, 15:33:41
Can't say I like the region name "Jace0800" but meh. Thanks Bla! :P

(I can also tell you got tired of making municipality names because of my requests)
Title: Re: World Map and Land Division Thread
Post by: Bla on 2012 12 09, 17:02:07
Jace8060 is just temporary to mark that he claimed the land. I don't know what he wants the region to be called, haven't even talked to him about it.

(Yes, very) :P

Also http://blacraft.wikia.com/wiki/Blacraft was updated because I had 20 random minutes.
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 12 09, 17:06:35
oh ththank you Bla :D:D
Title: Re: World Map and Land Division Thread
Post by: Darvince on 2012 12 09, 17:14:47
Kol bla wut, I meant to be part of Solea and Rift Auspikitan, more commonly known as SKA.
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2012 12 09, 18:30:35
Here is the land that jet wants.

(http://i291.photobucket.com/albums/ll316/un1_2008/Minecraft/jetland.png)
Title: Re: World Map and Land Division Thread
Post by: Komrage on 2012 12 09, 19:42:40
yay, wonderful, another neighbor. hopefully he stays more active than bananners :P
Title: Re: World Map and Land Division Thread
Post by: Komrage on 2012 12 10, 00:22:47
bla what is the official status of that ijiky peninsula. who does it belong to.
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2012 12 10, 02:19:14
yay, wonderful, another neighbor. hopefully he stays more active than bananners :P

Good progress so far, he was on tonight and when he asked me if I wanted to go caving I told him I could another day and he sounded like he was going to be back later. :P
Title: Re: World Map and Land Division Thread
Post by: Bla on 2012 12 10, 16:09:39
Kol bla wut, I meant to be part of Solea and Rift Auspikitan, more commonly known as SKA.
Darvwnse-a is a part of SKA on the map.
Title: Re: World Map and Land Division Thread
Post by: smjjames on 2012 12 11, 19:30:47
Is Jace formally a part of USBR yet? I notice that you made him a part of USBR (which I have no issues with), but AFAIK, he doesn't know about the economic rules of UBSR (at least not the specifics of it maybe) unless you or someone has talked to him about it already.

I did show him the new world map the other day though (or tried to, not sure if he looked at it).
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 12 11, 21:48:14
Basic rules: Take only what you need, have a collective and public storage, and only lock your collective storage. Make polls to get things from collectvice storages, win if you have more than 50% of votes. You have to update your collective stroage data every saturday.

 (friday)
Title: Re: World Map and Land Division Thread
Post by: Bla on 2012 12 12, 15:34:30
Here are most regions from 20121209. Useful for wiki pages, measuring area or whatever you want.

https://www.dropbox.com/sh/d9sai3d9o7wwvht/n66ldT-Cbr/Blacraft%20Regions%2020121209

http://blacraft.wikia.com/wiki/Blacraft/Statistics/Regions_by_Area

(http://images.wikia.com/blacraft/images/2/20/Region_Sizes_20121209.png)
Title: Re: World Map and Land Division Thread
Post by: smjjames on 2012 12 12, 19:01:36
Lol at Tierra Salvaje (which is more of a wilderness reserve kind of thing anyway) and Kaeshar ><

The main reason those are massive compared to the others is because it's not split up into different areas like the extensions of Desertopia are.

Also, you forgot to put Vatallus on there, which is at least as big as Tierra Salvaje.
Title: Re: World Map and Land Division Thread
Post by: Komrage on 2012 12 12, 19:46:03
my head is now permenantly tilted to the left from viewing that chart :P
Title: Re: World Map and Land Division Thread
Post by: Bla on 2012 12 12, 20:07:20
I didn't "forget" it, I didn't include it because some of it wasn't even explored. There were several regions I didn't include. Excluded Quontia as well. The reason is, their borders are so likely to change that spending time on measuring their area would be a complete waste of time.
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 12 12, 22:00:20
:O epic graph

but.. i think you should have like colored coded it, not have them like have a purple to red. have a set distance for the rainbow and then we could be like "Oh, im green, your red? OMG"

but it doesn't matter.
the graph is still veeery epic

Edit: where did those decimals come from :P
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2012 12 13, 01:31:12
I must admit, I love the graph, other than the fact it doesn't include any of the areas you haven't put the borders around, making it more of an October chart rather than December 9th.

For example, my Kaministiquia should be rivaling Kaeshar on the new map considering it grew by nearly 5 times the size. Not a big deal though. :P
Title: Re: World Map and Land Division Thread
Post by: Darvince on 2012 12 13, 01:33:54
:O epic graph

but.. i think you should have like colored coded it, not have them like have a purple to red. have a set distance for the rainbow and then we could be like "Oh, im green, your red? OMG"

but it doesn't matter.
the graph is still veeery epic

Edit: where did those decimals come from :P
in europe the . represents the same thing as the , in america
so like it's 5.000.000.000 (5 billion) in europe and 5,000,000,000 (5 billion as well) in america
or you could just pretend it's in thousands of blocks
Title: Re: World Map and Land Division Thread
Post by: Darvince on 2012 12 13, 01:36:15
also i would like to revise darvwnse-a's municipalities to this:
(http://i.imgur.com/b6CAG.png)
summary:
create a new municipality for the plains area called "Zav-uvel"
expand Ixklaxwv to include the smaller ocean biome island
merge Swmpkex and Swmpkivv's remaining territory into "Swmp"
extend Dzun-uvel to include that small part across the water
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 12 13, 01:53:26
:O epic graph

but.. i think you should have like colored coded it, not have them like have a purple to red. have a set distance for the rainbow and then we could be like "Oh, im green, your red? OMG"

but it doesn't matter.
the graph is still veeery epic

Edit: where did those decimals come from :P
in europe the . represents the same thing as the , in america
so like it's 5.000.000.000 (5 billion) in europe and 5,000,000,000 (5 billion as well) in america
or you could just pretend it's in thousands of blocks

OH OKAY.
i thought like 231 square meters wft :P
Title: Re: World Map and Land Division Thread
Post by: stuffhappens on 2012 12 17, 02:25:06
I thought that we should probably establish the de facto borders between the Ijkly Islands and the Union of Guodesia and declare them as the real ones.
Klerpsdorp is gone, so the Guodesian settlement in what is now Bongatarian lands is removed.
I don't know how to attach a photo to a reply, so on the map, where the stone fence is on the peninsula is the border between Guodesia and Ijkly Islands.
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 12 17, 21:47:44
stuffhappens shhh
Bla is veeery angry and don't **** him off more with Blacraft terrirtory thingies
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2012 12 18, 00:24:41
Pending that no one minds I use one of the 3 witch huts for a mob drop farm, I'd like to take this land. Doesn't matter if it shows up on the map anytime soon, I'd just prefer that it won't get cropped out.

(http://i291.photobucket.com/albums/ll316/un1_2008/Minecraft/maybemarsh_zpsd3ecfe33.png)

This would be a part of the Union of YQT Provinces.
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 12 18, 13:09:07
Wait, what do witches drop? Potions?
Title: Re: World Map and Land Division Thread
Post by: Komrage on 2012 12 18, 19:45:53
b o n glogic:

>stuffhappens declares a border
'stfu bla will get mad'
>yqt declares a border
'what do witches drop'
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2012 12 18, 20:02:52
Wait, what do witches drop? Potions?

Potion stuff, for each mob killed:
    
0–6 glass bottle
0-6 glowstone dust
0-6 gunpowder
0-6 redstone dust
0-6 spider eye
0-6 stick
0-6 sugar

Rare drops:
Potion of healing
Potion of fire resistance
Potion of swiftness

Basically every potion ingredient you need other than plants (mushrooms, carrots etc), gold, netherwarts and blaze rods.

I'm pretty excited for this myself. Will be an epic project, and a bajillion times safer than the blaze farm. :P
Title: Re: World Map and Land Division Thread
Post by: smjjames on 2012 12 18, 20:28:30
Wait, what do witches drop? Potions?

Potion stuff, for each mob killed:
    
0–6 glass bottle
0-6 glowstone dust
0-6 gunpowder
0-6 redstone dust
0-6 spider eye
0-6 stick
0-6 sugar

Rare drops:
Potion of healing
Potion of fire resistance
Potion of swiftness

Basically every potion ingredient you need other than plants (mushrooms, carrots etc), gold, netherwarts and blaze rods.

I'm pretty excited for this myself. Will be an epic project, and a bajillion times safer than the blaze farm. :P

Safer to construct, yeah. Also, when we crop the map (I'd like to crop out the whole western ocean) for 1.5, maybe we'll get one that is closer in.
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 12 18, 21:19:53
What about blaze. Powder and magma cream and water and

The only thing that is worth it's time is

1. Spider eye
2. Glowstone
3. Gunpowder

Which I have 2 stocks of gunpowder, 4 stacks of glowstone (although its in 2 nether bases and 2 different storage a combined). Spider eye? I have a spider farm, ~1 per minute. And puls, that's like 3 km out with no rail or road. It would be slightly better if you combined all three huts...
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 12 18, 21:22:21
Just a note: suffocation will be like the only way to kill them
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2012 12 19, 00:42:11
Just a note: suffocation will be like the only way to kill them

Fall damage. They instant heal when taking damage. Also I don't care about how much supplies you have or how far you have to walk, this is for my own entertainment. :P Not my fault no one else likes building exotic farms. Sounds like I'll be the one making the enderman exp farm too.
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 12 19, 12:34:51
not instant, but close enough.
yeah, fall would be the best way
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 12 22, 00:37:17
Yqt1001, tell what you built at Ijky Islands. Admins are not suppose to keep secrets like those.
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2012 12 22, 01:49:14
I built a pillar. I dont see where you got the idea i am hiding anything.
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 12 22, 01:51:29
Bla vill be veeery maud @ you >:D mr.hiding everyhitn guy
Title: Re: World Map and Land Division Thread
Post by: Komrage on 2012 12 22, 02:00:39
also yqt built an smjjames, an fiahowl, and a matty406.
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2012 12 22, 05:45:56
Bla vill be veeery maud @ you >:D mr.hiding everyhitn guy

What.

(http://i291.photobucket.com/albums/ll316/un1_2008/Minecraft/mypillar_zps04878fd5.png)
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2012 12 23, 17:41:58
I have finished updating the borders on the Blacraft map. The rendered map will still be from December 9th but there will be proper borders now. I'll try to get it up whenever I have decent wifi.
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2012 12 24, 21:37:19
Here's the new map:

http://zoom.it/pTFg (http://zoom.it/pTFg)

I didn't have the internet to render a new map, but I did add the borders that Bla didn't. I'm not as boss as Bla is with borders, so if you have  a complaint with your borders don't hesitate to ask.

I didn't add the disputed peninsula because bong and stuffhappens will likely never agree. Fiah didn't specify regional or municipal borders so I just left the old borders as municipal in case he wanted to change them.
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 12 25, 13:32:06
I have a complaint. You forgot to give the bottom of B-ongatar to Ampliterra?
(Kip owns amp) and he agreed in minecraft chat. I'm sure you were there
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2012 12 25, 13:44:03
I have a complaint. You forgot to give the bottom of B-ongatar to Ampliterra?
(Kip owns amp) and he agreed in minecraft chat. I'm sure you were there
[/quote

I don't remember this (or this was before I was an admin so I didn't bother to remember). Could you make a map of the proposed changes?
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 12 25, 16:10:51
Ok. Just saying, it's the part below my wheat farm.
Title: Re: World Map and Land Division Thread
Post by: smjjames on 2012 12 27, 18:36:08
Kactice Penninsula should be renamed as it's no longer icy, or at least no longer has snow on it.

Anyways, nobody really owns Novasotchara, right? I'm just asking in case I need permission since I'm thinking of making an ice farm over there.
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 12 27, 20:47:04
Bla can change biomes.
Title: Re: World Map and Land Division Thread
Post by: Bla on 2012 12 28, 00:28:07
SuperNova is inactive and probably never coming back so I'm sort of holding Novascotchara until someone (like a new player) wants to take over (parts) of it for development. I've considered getting a corridor between Kaktoland and Jungelot for myself.
Just post your plans and the location then I'll see if they look ok.
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 12 28, 16:22:54
Bla, just wondering, how did you make that region size graph? Map with magic wand and measure the pixals or whatever?
And are different municipalities counted as different regions? Velgrod and Aahrus and all the other yqt land thingies are seperate.
Title: Re: World Map and Land Division Thread
Post by: Bla on 2012 12 28, 16:28:44
1: Yes.
2: No, regions contain municipalities.
Title: Re: World Map and Land Division Thread
Post by: stuffhappens on 2012 12 28, 17:34:51
The De facto borders of Guodesia and Bohemia in this link:
http://universesandbox.com/forum/index.php/topic,2724.6060.html
Bong is bound not to agree
Title: Re: World Map and Land Division Thread
Post by: smjjames on 2012 12 28, 17:50:01
SuperNova is inactive and probably never coming back so I'm sort of holding Novascotchara until someone (like a new player) wants to take over (parts) of it for development. I've considered getting a corridor between Kaktoland and Jungelot for myself.
Just post your plans and the location then I'll see if they look ok.

I was planning on putting it close to the station entrance somewhere for easy access. I haven't taken a look around the area yet and it'll partially depend on the plans.

Edit: Theres a few good spots very close to the station, so finding a spot shouldn't be an issue.
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 12 28, 19:02:49
dissagree.
yup
stuff happens do you check this forums more or the ubox forums? im planning to pm you but i have to know first.
Title: Re: World Map and Land Division Thread
Post by: smjjames on 2012 12 28, 20:59:01
Regarding the ice farm, I'm thinking of using something based on ethos design.

http://www.youtube.com/watch?v=MVFXLPuZ3Uo
http://www.youtube.com/watch?v=eH6Djxt6Z3U
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 12 28, 21:48:39
proposal.


stuff, you can expand Guodisia northward and westward (as long as you don't hit ijky islands) as long as you'd like.
I just want this part of it.

(http://universesandbox.com/forum/index.php?action=dlattach;topic=2724.0;attach=20266;image)

(http://universesandbox.com/forum/index.php?action=dlattach;topic=2724.0;attach=20268;image)
Title: Re: World Map and Land Division Thread
Post by: smjjames on 2012 12 28, 21:57:15
That's the same borders as last time bong.....

com·pro·mise 
/ˈkämprəˌmīz/
Noun
An agreement or a settlement of a dispute that is reached by each side making concessions.
Verb
Settle a dispute by mutual concession.
Synonyms
noun.     agreement - accommodation - settlement - conciliation
verb.     come to terms
Title: Re: World Map and Land Division Thread
Post by: kalassak on 2012 12 29, 00:09:37
canhas maybe?

(http://i.imgur.com/Q9Z2x.jpg)
Title: Re: World Map and Land Division Thread
Post by: Bla on 2012 12 29, 00:35:28
How about the green addition, or alternatively with the red subtraction?

(http://i.imgdiode.com/HbWuzR.png)
Title: Re: World Map and Land Division Thread
Post by: kalassak on 2012 12 29, 00:58:12
green addition i guess
Title: Re: World Map and Land Division Thread
Post by: Darvince on 2012 12 29, 01:14:32
fff i was going to make that another municipality thingy of darvwnse-a
Title: Re: World Map and Land Division Thread
Post by: kalassak on 2012 12 29, 07:51:53
the green area to the red? you can take it I guess but we are the same state.
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 12 29, 16:45:02
Peninsula Arguement: LOTZuBUTT vs stuffhappens

Situation:
There is a peninsula to the west of Guodisia that is unclaimed. LOTZuBUTT and stuffhappens both want to claim it, and we both build on it. Currently, stuffhappens has nothing built on it while LOTZuBUTT has a wheat farm, public storage, sleeping center, lighthouse, and beach resort. As LOTZuBUTT only built on the very western half of the peninsula, stuffhappens is trying vainlyto make LOTZuBUTT agree to the proposal he posted, in which it was split in half, although not equal parts. Bla said that outpost don't count as development, but he stated yesterday that he could find out who built first through his logs. LOTZuBUTT now says that the cropping might have cropped out his buildings, and presses that point. Currently, we have 1 pending proposal. stuffhappens has posted on but LOTZuBUTT disagreed. Now LOTZuBUTT posted one and is awaiting an answer from stuffhappens.



Arguement points:
     Stuffhappens, you already have a place much larger than LOTZuBUTT's. In addition to that, you are very underdeveloped compared to me. Getting another large area when Guodisia is undveloped and Bohemia doesn't have a single bit of infrastructure is acting greedy for land. LOTZuBUTT only has B-ongatar, much smaller than either Guodisia or Bohemia, not to mention combined. LOTZuBUTT is also planning to give away the bottom of B-ongatar to Ampluterra as it has bad building terrain. (Hills, lakes, and beaches mixed up every 20 blocks.)
      LOTZuBUTT has joined way before you. Months. He has only had 1 piece of territory in all his time of playing until NOW. He was multiple farms, collective storage, quarries and more. Then, stuffhappens comes along and grabs a very large piece of land. Weeks later, he asks for more. And then a few weeks later, he asks for more again. The only thing I have seem developed at Guodisia is your house, embassies, and McLennins that you didn't even build.
     Stuffhappens, you can always expand northward- and even westward when you have developed enough. But, your development to land ratio is not okay. You already have a lot more area than most Blacrafter's, and those who have more than you (smjjames, mudkipz) are very developed. You should not go claiming land madly. Have a good reason and be a bit patient please. LOTZuBUTT has used up a lot of his space. He wants to build giant nether wart farms, underwater buildings, and a lot of other things he is probably planning to build.

End of my message.

Bla you know if you copied this, deleted this post, and you posted it, I'm sure he would agree. :P

I HOPE THIS DOESN'T CRASH WHILE POSTING THAT WOULD BE BAD.
Title: Re: World Map and Land Division Thread
Post by: smjjames on 2012 12 29, 17:03:45
" LOTZuBUTT has joined way before you. Months. He has only had 1 piece of territory in all his time of playing until NOW."
Well, you should have taken advantage of that before then.

"Stuffhappens, you can always expand northward- and even westward when you have developed enough. But, your development to land ratio is not okay."
I get the point you're makiing here. Also, maybe you could expand westward? Theres a whole area free for the taking.
Title: Re: World Map and Land Division Thread
Post by: stuffhappens on 2012 12 29, 17:08:27
Bong; I do not see your point, Are you saying that simply because you have more infrastructure and have been on the server longer, that your rights to territory usurp the rights of somebody who is less developed and has been on the server for a shorter time?
Secondly, when I first built on the peninsula, I surveyed the entire peninsula and there was no other man made buildings on it, thereby invalidating your claim to it
Thirdly, I have attempted multiple times to negotiate with you, having agreed that Bongatar should have land on the peninsula and even removed the Guodesian settlement on the end of the peninsula. I have tried to be charitable and reasonable to your demands, but it seems as if you are not willing to listen.
My stance on the recent proposal set by you is that you should receive almost all the land you are asking for, except for more of the peninsula than what is already taken. That portion of the peninsula only makes up a very small part of the land you are now demanding and should satisfy your craving for more territory.
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 12 29, 17:15:08
First:

Yes, having more infrastructure gives you more 'rights' as you say it, in claiming territory, than another person that is less developed. Being on the server longer time does not affect anything. I was just mixing it in with the infrastructure as generally, the longer you've played the more developed you are.


Second:

As I said, [and Bla], outpost don't count. That lighthouse is not very operatable. Lighthouses are suppose to be a guildline for incomming boats, and are suppose to site out boats. My lighthouse is much taller for the boats to see, and has an open top. Also, that light house doesn't exsist anymore. In addition, you can see on the first post of a topic called 'World Editing" that Bla cropped out that place for it to regenerate or whatever. My blocks would have dissappered in the cropping.



Third:

I am listening, [reading], but I do not like the terms of your proposal. I don't care if you posted a thousand proposals, I will not say yes until I like the terms. If I posted I wanted the whole Blacraft map, everyone would disagree no matter how many times i post it.



Forth:

No, I want the whole peninsula.


but just a note:
when ever you post
'****'
make it
'b-ong'
or
'b-ongatar'
Title: Re: World Map and Land Division Thread
Post by: Bla on 2012 12 29, 18:16:52
First:

Yes, having more infrastructure gives you more 'rights' as you say it, in claiming territory, than another person that is less developed.
I can agree with this, the reason you get land/regions is so that you can develop it. There is no point in getting a lot of land you never use.

Second:

As I said, [and Bla], outpost don't count. That lighthouse is not very operatable. Lighthouses are suppose to be a guildline for incomming boats, and are suppose to site out boats. My lighthouse is much taller for the boats to see, and has an open top. Also, that light house doesn't exsist anymore.
The reason I said that was only so that people wouldn't build some random, simple things like cobble pillars to get big areas. All infrastructure counts, but the more effort you've put into building something nice, the more it counts, obviously.

In addition, you can see on the first post of a topic called 'World Editing" that Bla cropped out that place for it to regenerate or whatever. My blocks would have dissappered in the cropping.
If you want me to investigate this, please tell me some dates/time points. I don't really understand why you didn't tell me when I cropped the map.

Forth:

No, I want the whole peninsula.
Expect that Stuff will get some of the peninsula. I am thinking of giving you both areas around what you've built.
I didn't expect a dispute over things when I put Bohemia and Guodesia on the map
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 12 29, 19:06:07
I suppose I have no power over this now?
Title: Re: World Map and Land Division Thread
Post by: Hellpotatoe on 2012 12 29, 19:28:41
Big Blautyfull Blanoxium Bla,
I humbly present myself to use, with your permission, your incredible wisdom. I would ask you, meekly, if I have the right and permission to possess some region, besides having Kaktocity.
Gladly I thank you for your valuable attention, happy to wait for an answer from someone as great as you.

From a insignificant nether potatoe.

kol
Title: Re: World Map and Land Division Thread
Post by: Bla on 2012 12 29, 23:48:28
Kol. Of course. Which area do you want? (You can also suggest existing regions, they may be inactive and overtakeable).
You may want to make a map with areas in priority. Then we can find one you can focus on and make it a region if you start developing it.
Title: Re: World Map and Land Division Thread
Post by: Hellpotatoe on 2012 12 30, 00:15:52
You may want to make a map with areas in priority. Then we can find one you can focus on and make it a region if you start developing it.

This. I wanna see this map, and soon as I get my new computer I'll start the development (in the new region and Kaktocity).

Thanks for enlightening me with your illuminating answer from your great wisdom.

Sorry for taking up so much of your time with silly questions, but I wonder if there are required buildings for cities, like the colletive storages? There is something I should do in regard to maintenance of the regions (excluding development)?

Once again I apologize for the inconvenience that this tuber infernal may have caused to you.

Already happy with your response,
Hellpotatoe.
Title: Re: World Map and Land Division Thread
Post by: Komrage on 2012 12 30, 01:22:44
hi hellpotatoe:

if you are not part of the ubsr:
you can build basically anything you'd like which doesn't involve religion nazis and ****

if you are part of the ubsr:

you should have a public storage, and if you want, a collective storage
a public storage is open to everyone and all the chests in it are unlocked

a collective storages has all the chests locked so no one can steal items. However, you must report the items weekly to a certain spreadsheet here: https://docs.google.com/spreadsheet/ccc?key=0AhyGV27WETcEdHZLNHU1LWN5eEhEbVlDQ0laUWQzc2c#gid=10

however, if you maybe want to store hoes next to a farm or potion ingredients in a potions building that is allowed to as long as the stuff is unlocked.

nothing else is required.
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 12 30, 02:26:24
no kip its the other way around. have a collective storage, and if you want, make a public storage.
Title: Re: World Map and Land Division Thread
Post by: Komrage on 2012 12 30, 02:27:38
Incorrect
Title: Re: World Map and Land Division Thread
Post by: bong on 2012 12 30, 02:31:48
oops, i mixed up my words a bit. super clear:

If you don't have a public storage you have to have a collective, if you don't have a collective storage you haveto have a public.
I think this is only for more developed nations as a person just starting out will only have a chest of stuff.
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2012 12 30, 05:43:24
Public storage comes before collective storage.

For the record, KaktoCity has a public storage already.
Title: Re: World Map and Land Division Thread
Post by: Hellpotatoe on 2012 12 30, 11:11:08
thanks people

For the record, KaktoCity has a public storage already.
Title: Re: World Map and Land Division Thread
Post by: Bla on 2012 12 30, 12:13:09
Actually neither public nor collective storage is required. There are no buildings you are forced to build. But as Mudkipz said chests outside collectives must be unlocked. And if you have a lot of those everywhere it may be confusing to organize.
So they are useful.
Title: Re: World Map and Land Division Thread
Post by: Hellpotatoe on 2012 12 30, 16:17:21
How I lock chests?
Title: Re: World Map and Land Division Thread
Post by: Bla on 2012 12 30, 19:49:41
/cprivate
Title: Re: World Map and Land Division Thread
Post by: stuffhappens on 2013 01 09, 23:38:04
On the behalf of the new member Mahogany Oak Desk, I am here to set up the Democratic Republic of the Endlands with Mahogany Oak Desk as its leader.
Also, I would like to declare the Empire of Fringelands, containing the aforementioned Democratic Republic of the Endlands, Guodesia and any Guodesian territories.
Mahogany Oak Desk will be at the head of the Empire as Emperor while I will maintain my position under him as Captain-Regent Chancellor of Guodesia.
The Empire of Fringelands will be a part of the UBSR and will obey all its laws and regulations.

Long live the Emperor and the Empire
http://universesandbox.com/forum/index.php/topic,2724.6120.html
Title: Re: World Map and Land Division Thread
Post by: bong on 2013 01 09, 23:46:01
Dude you use more caps than me.

"Also, I would like to declare the Empire of Fringelands, containing the aforementioned Democratic Republic of the Endlands, Guodesia and any Guodesian territories."

Wat doesn't he have to agree first.
Oh he might have ingame okay.

Here's the picture:

(http://universesandbox.com/forum/index.php?action=dlattach;topic=2724.0;attach=20442;image)
Title: Re: World Map and Land Division Thread
Post by: stuffhappens on 2013 01 10, 00:01:11
Mahogany Oak Desk and I have agreed on the creation of this empire during the time we see each other in real life.
He also agreed to the creation of this empire and of this new region.
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 01 10, 20:32:00
Personally I'm a bit against people continuing to make new states which in practice are really just like UBSR regions with nothing but a state tag around it. (Like Union of Yqt Provinces, to some extent Socialist State of Spheron).
That was not the point of states... The point was for states to show that certain regions are tied together economically, politically etc. in the game.

I guess you can have it and we can add that state to the list in the UBSR economic laws but... It just seems pointless to have the state imo. They are really just UBSR regions in practice. It is misleading.
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2013 01 14, 02:14:44
I'd like to look into the development and eventual annexation of these lands. I just want to know if everyone is ok with this.

(http://i291.photobucket.com/albums/ll316/un1_2008/Minecraft/futuregrowth_zpsecb3d9aa.png)

These lands will likely conclude UYP annexation for a while (last biome I don't have is gained, desert).

Also, if Bla wants I'll leave the UBSR. :P
Title: Re: World Map and Land Division Thread
Post by: Darvince on 2013 01 14, 03:36:50
yes leave the ubsr it is too powerful

*UBSRian yoke modifier is now placed on SKA*
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 01 14, 19:53:36
I'm fine with you colonizing those areas, but Matty and Naru should see the plans.

As for leaving UBSR, my point wasn't that people should leave UBSR because I don't like the idea of them having states which are nothing but name tags on a map. The point was for them to become full UBSR members instead, so we can have a big, unified socialist society on Blacraft to cooperate and have fun, which we all take part in managing for our collective good. If people absolutely need to have name-tag-states I still prefer that over many simply isolated single-player-like states around Blacraft. But I would have hoped that the region and municipality options would be enough for people, which I see nothing wrong in being managed by single players. I would have liked to see the states correspond more to the political reality of Blacraft, and be used in more clan-like-ways.
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2013 01 14, 21:45:27
As for leaving UBSR, my point wasn't that people should leave UBSR because I don't like the idea of them having states which are nothing but name tags on a map. The point was for them to become full UBSR members instead, so we can have a big, unified socialist society on Blacraft to cooperate and have fun, which we all take part in managing for our collective good. If people absolutely need to have name-tag-states I still prefer that over many simply isolated single-player-like states around Blacraft. But I would have hoped that the region and municipality options would be enough for people, which I see nothing wrong in being managed by single players. I would have liked to see the states correspond more to the political reality of Blacraft, and be used in more clan-like-ways.

The reason why I am in the UBSR (tied economically, not a full member in the first place) is because I want to help for the greater server projects. Multiple people have told me and I am convinced that I could easily live and survive on my own as the UYP. I feel like it's more of an economic agreement we have, and I just choose to follow other rules on what I want (underground UBSR rail system for example, although I fund all domestic rail lines myself). My whole goal with the UYP is just to have an independent empire, a union of provinces represented as regions, to represent a vast "multicultural" empire. I'm not trying to be a state tag and leech off of the UBSR resources at the same time.
Title: Re: World Map and Land Division Thread
Post by: bong on 2013 01 14, 21:51:06
idk what you mean by survive.

But I think Bla want's to have us as a community, helping each other to do projects, etc. Not being mean, for example, killing LOTZuBUTT, in any diamansion. Especially in the End. So other state's should have more than 1 person in it, like SKA. I though we changed municipality to a different word, but whatever.
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 01 15, 14:27:53
Yqt, that's also ok, but I was just trying to say that imo it's more fun to cooperate and make states together instead of having many independent states. I'm sure you're not trying to parasite our resources and that you could work on your own, I think everyone on here can do that actually, but I think it would be a much less exciting server if they all did that.
Title: Re: World Map and Land Division Thread
Post by: Hellpotatoe on 2013 01 15, 15:23:26
Yqt, that's also ok, but I was just trying to say that imo it's more fun to cooperate and make states together instead of having many independent states. I'm sure you're not trying to parasite our resources and that you could work on your own, I think everyone on here can do that actually, but I think it would be a much less exciting server if they all did that.
I will make a independent state
Inb4 Blagreath Blapreme Big Blanoxium Bla rage
Inb4 Every1 make a new independent state
Title: Re: World Map and Land Division Thread
Post by: Darvince on 2013 01 16, 00:07:21
join ska if you don't like the ubsr rules
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2013 01 25, 16:52:14
This is the final copy of what I'd like to annex, if anyone at all has a good reason to say no, tell me before I start building there. :P

(http://i291.photobucket.com/albums/ll316/un1_2008/Minecraft/futuregrowth_zps846d14c2.png)

Note: merge Ungava with Ivujivik
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 01 25, 20:29:59
Is there a specific reason why you included some jungle in Hidir? I would guess, since you already have a large jungle biome, to let someone else have that area in the future maybe, and expand in other directions. But in the end I don't have a big problem with it if you really want the jungle.
Title: Re: World Map and Land Division Thread
Post by: bong on 2013 01 25, 21:31:31
since this topic started up again, i'm wondering when we're going to have 1.5 cropping (the updates in feb we think).
since theirs actually no major changes in overworld territory, i was wondering if anyone had any nether builds that are important, because the more we can cut of in the nether means the more glowstone/quartz we can find and it will be closer to use. i don't know if Bla/Yqt want's to just crop neatly, (keep bases but erase everything in between) or just to a square cut away. in addition, yqt say's he doesn't know how to crop, so just wondering if he's willing to learn. (pretty easy, upload, erase tool, select chunks, boom.) but it's laggy, so..
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2013 01 25, 21:55:59
Is there a specific reason why you included some jungle in Hidir? I would guess, since you already have a large jungle biome, to let someone else have that area in the future maybe, and expand in other directions. But in the end I don't have a big problem with it if you really want the jungle.

Having the river as the border looks better (dunno if you can tell under the white line), if you want my border to end at the jungle that is ok though.

As far as nether cropping goes, I'm guessing we will keep with the overworld policy of just cropping places that have development. It's hard to tell in the nether though which is why I previously just said to crop a 1600 by 1600square because nothing will be built outside of it. As far as fully deleting the nether goes, no that is not an option (just a reminder to Bla since I've heard of horror stories of him deleting the nether).
Title: Re: World Map and Land Division Thread
Post by: bong on 2013 01 25, 22:36:44
no we can't, we have the blaze farm.

"I'm guessing we will keep with the overworld policy of just cropping places that have development"

uhh, it's the other way around...
Title: Re: World Map and Land Division Thread
Post by: smjjames on 2013 01 25, 23:24:19
@Bong, besides my portal network and bases? no. Although yqt can crop out the old amazonis nether base if he wants to, or just leave it, doesn't matter to me. I know kipz has a bunch of chests scattered around in that 'secret base' of his which I have no idea if they'd show up in the mapping.

As far as fully deleting the nether goes, no that is not an option (just a reminder to Bla since I've heard of horror stories of him deleting the nether).

Wasn't that just back when the nether was glitchy or something? Still not an option though because theres too much stuff already in the nether.

As for cropping the nether, you can probably use a map that has all the lava, gravel, slow sand, netherrack and fire (easier to see the torches) removed and go by that?
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 01 26, 09:35:10
I'm not going to delete the entire nether when it has the blaze farm, no.
Title: Re: World Map and Land Division Thread
Post by: bong on 2013 01 26, 12:40:46
@smjjames, yes, we could have whatever you want kept, but i was just wondering if yqt/bla wanted to neat crop chunk by chunk or just delete everything outsidee of a square.
Title: Re: World Map and Land Division Thread
Post by: smjjames on 2013 01 26, 16:34:53
I'm not going to delete the entire nether when it has the blaze farm, no.

Yeah I know. Plus we have the portal systems that would get screwed up.

Also, I was just saying that I thought the horror stories of deleting the nether were from when the nether was glitchy and you had to deactivate it for a time.
Title: Re: World Map and Land Division Thread
Post by: bong on 2013 01 26, 17:53:37
can we have a new world mapp blease? it's been over a month :L
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2013 01 26, 18:01:44
can we have a new world mapp blease? it's been over a month :L

I'll do a political and isometric map while we wait for bukkit 1.5 to come out.
Title: Re: World Map and Land Division Thread
Post by: smjjames on 2013 01 26, 19:27:44
can we have a new world mapp blease? it's been over a month :L


The 1.5 update is coming too soon to do a new map now.
Title: Re: World Map and Land Division Thread
Post by: bong on 2013 01 26, 20:40:50
Oshit eu3 is taking over yqt. Politicial=regular?
Title: Re: World Map and Land Division Thread
Post by: b-ong on 2013 02 09, 22:07:29
okay, so i have this question for exploration


so is it the farther the view distance, the greater the diameter of land you are 'seeing', or does that depend on the server's view distance set or??

far view would give you a much larger 'circle' that you are searching than tiny.





Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 02 09, 22:23:36
okay, so i have this question for exploration


so is it the farther the view distance, the greater the diameter of land you are 'seeing', or does that depend on the server's view distance set or??

far view would give you a much larger 'circle' that you are searching than tiny.
It is set by the server. No matter your view distance you load the amount of chunks the server decides. ClanForge doesn't allow changing that setting.
Title: Re: World Map and Land Division Thread
Post by: Darvince on 2013 02 10, 07:53:33
Protip: Bon­g has stated that he wants to transfer bon­gatar to me for the duration of his ban.
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 02 12, 12:02:36
New world map:

201302121201: http://zoom.it/lY4r
Title: Re: World Map and Land Division Thread
Post by: Darvince on 2013 02 14, 03:24:34
KOL, you've gotten Rift Auspikitan wrong twice now. Atomic owns it.
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 02 14, 10:48:12
KOL, you've gotten Rift Auspikitan wrong twice now. Atomic owns it.
The last and only message regarding Rift Auspikitan in this thread was
Okay so. Since Darv hasn't done it yet, he joined Solea and Rift Auspikitan, and I'm not sure but I believe Naru agreed to give Auspikitan over to Darv/Solea and Rift Auspikitan.
So I can only go with that.
Title: Re: World Map and Land Division Thread
Post by: Darvince on 2013 02 14, 16:28:42
oh
i thought it was nue's
but TIL it's mine
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2013 03 17, 07:22:45
Overworld cropping done! (still have to do nether)

New maps:
Political: http://zoom.it/2HFw
Isometric (finally!): http://zoom.it/9MWFH

Sorry to kipz, I broke one of your branches in your branch mine. I think I might have also broken part of rocksolid's old base, but he isn't there anymore. Yeah, I was pretty liberal with where I cropped in some places... :P
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 03 17, 09:51:06
I see Matolony has grown a lot...

I spotted this, what is this? Did Matty do this?

(http://i50.tinypic.com/166x4yg.png)
Title: Re: World Map and Land Division Thread
Post by: Komrage on 2013 03 17, 12:42:07
thats ok with the branchmines now i can just remine the same area easily without having to walk really far and keep mining :)

i built the ugly thing there which

wow its ugly

also matty opened up ampluterra up to everyone / and abandoned it


aw yissssss isometric has 256 render height

(http://i.snag.gy/nqcHT.jpg)
Title: Re: World Map and Land Division Thread
Post by: b-ong on 2013 03 17, 12:43:27
hey how come half of my wheat farm has no dirt  >:(
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 03 17, 14:01:31
also matty opened up ampluterra up to everyone / and abandoned it
Even if he did this, I will not accept people just going there and pouring lava and water all over the place. If they want to do that they must claim the region and state who they are so we know what their intentions and plans are with that, because that case simply looks like griefing imo.

It even looks like the thing has blocked the road. We cannot accept this invasion and damage to our public infrastructure.
Title: Re: World Map and Land Division Thread
Post by: smjjames on 2013 03 17, 14:08:17
That's from when a bunch of us were visiting ampluterra and got to fooling around a bit and then it was night and, you know, kipz architecture. Although I don't remember it being THAT big.

I'm pretty sure Kipz didn't mean to block the road there.

Edit: Spotted an empty chunk in the Desertopia region on the border between Desertopia and Forssa, near the road to Guodesia. No idea if that's a corrupted chunk or just a chunk that was deleted by accident.

Edit: Yqt said that it's just a rendering error, so nvm.
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 03 17, 14:59:02
I see, ok.

I think opening it up to everyone is a bad idea. Someone should take over the region so it doesn't turn into anarchy. I could hold or Matty could hold it until we find someone who wants to develop it.
Title: Re: World Map and Land Division Thread
Post by: smjjames on 2013 03 17, 15:45:51
Nah, it's okay, we didn't go around destroying stuff or anything like that and had no intention of destroying anything.
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 03 17, 19:01:06
Nah, it's okay, we didn't go around destroying stuff or anything like that and had no intention of destroying anything.
That's the past. I'm more worried about the future, based on that.
Title: Re: World Map and Land Division Thread
Post by: Darvince on 2013 03 18, 05:16:00
it is in the past it do not matter now
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 03 18, 06:13:00
it is in the past it do not matter now
What happened in the past can happen in the future if nothing changes to prevent it.
Title: Re: World Map and Land Division Thread
Post by: b-ong on 2013 03 18, 22:12:43
exaclty why we have history class
Title: Re: World Map and Land Division Thread
Post by: Darvince on 2013 03 21, 07:29:36
Kol Bla, I know it can. I was sneakquoting movies.
Title: Re: World Map and Land Division Thread
Post by: b-ong on 2013 03 22, 22:19:59
b-ongatar is now an in-active region, not part of any state agreement or treaty, except for His rules:
1. no one is allowed to take from it's exposed chest without my permission
2. no one is allowed to grief or build on it without my permission
3. no one is allowed to take any part of it's area without my permission

Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 03 22, 22:36:43
B-ong, I locked your chests, you may want to reconsider your message. Also, who is "His"? Please refer to the specific person.
Title: Re: World Map and Land Division Thread
Post by: Tugagon on 2013 03 22, 23:01:39
Hi hello yes I released control of Ampluterra for someone else to have or maybe just become part of Blacraft I dunno.
Admittedly this is some fault on my part for not putting this up to Bla so he could oversee some kind of transfer.
Title: Re: World Map and Land Division Thread
Post by: b-ong on 2013 03 22, 23:47:59
okay  ;D
1. people can take from chest as long as it's unlocked, but don't like swipe 20 potions if you don't have a use  :'(
you might want to bring a few fire-resistance potion i made in the top floor of my building, though, if you're going for quartz
i guess the other two were overstatements


also, i'm in-active, so i don't see why it matters to me which state i'm in, sooo
but netural i guess

oops, His=me=b-ong
Title: Re: World Map and Land Division Thread
Post by: Darvince on 2013 03 23, 01:27:39
Am I in control of its territory?
Title: Re: World Map and Land Division Thread
Post by: b-ong on 2013 03 23, 01:54:02
what do you mean by in contrololololololol
Title: Re: World Map and Land Division Thread
Post by: Darvince on 2013 03 23, 01:56:11
Like, I can modify it. When you got banned you gave ****atar to me. Is it still mine or is it "yours", despite you being banned?
Title: Re: World Map and Land Division Thread
Post by: b-ong on 2013 03 23, 11:08:05
it is equally open to everyone on the server, but don't like take away everything
alsoyou can build, but like, nothing ugly like the disaster in ampluterra
oh and can you teel me what you're building to me first? thanks
Title: Re: World Map and Land Division Thread
Post by: AeriOwl on 2013 04 15, 23:55:46
Due to it's proximity to Spawntown I'd like to claim ampluterra

[19:55:56]   Aeridaskap   matty409 can I claim ampluterra
[19:56:04]   -->|   Yqt1001_ (~Yqt1001@216-211-102-148.dynamic.tbaytel.net) has joined ##universesandbox
[19:56:07]   =-=   Mode ##universesandbox +v Yqt1001_ by ChanServ
[19:56:10]   matty409   You may
Title: Re: World Map and Land Division Thread
Post by: AeriOwl on 2013 04 21, 15:33:56
 >:( I hate snow now, it's hard to build when it snows year-round.

Imagine building a skyscraper in the winter when every night torrential snowfall happens.

(http://universesandbox.com/forum/index.php?action=dlattach;topic=2724.0;attach=22233;image)
Title: Re: World Map and Land Division Thread
Post by: Darvince on 2013 04 22, 23:05:15
inb4 1.6 and snow melts in taiga biome in the summer
Title: Re: World Map and Land Division Thread
Post by: Hellpotatoe on 2013 04 23, 09:45:46
inb4 1.6 and snow melts in taiga biome in the summer
Title: Re: World Map and Land Division Thread
Post by: b-ong on 2013 04 23, 11:29:11
no, if it's not cropped then it will be the same biome and stuff like that

p.s. request like these were what made Bla leave, so you might want to scale these down if you want him to stay the next time he comes back

ugh that took forever to type (morning hands)
Title: Re: World Map and Land Division Thread
Post by: smjjames on 2013 04 23, 15:38:24
inb4 1.6 and snow melts in taiga biome in the summer

We don't know if that will actually happen.

De-icing the river would be good though. However, yqt said that he won't be able to do it until the next map cropping, which is 1.6 of course.
Title: Re: World Map and Land Division Thread
Post by: stuffhappens on 2013 05 28, 01:58:57
Guodesian border changes on ubox forums
Title: Re: World Map and Land Division Thread
Post by: b-ong on 2013 05 28, 02:29:55
I have a few changes for Guodesia once we return to the vanilla server. First of all, I am disbanding the Protectorate of Bohemia, and ceding most of the land back to the server. Secondly, I will be integrating what is left of Bohemia as an integral part of Guodesia. I hope you all enjoy.

(http://universesandbox.com/forum/index.php?action=dlattach;topic=2724.0;attach=22526;image)

cool, need any help with the ideas or anything?
Title: Re: World Map and Land Division Thread
Post by: Darvince on 2013 05 28, 04:02:03
sorry, second contact doesn't work the same way as first contact.
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2013 07 11, 15:37:36
If we ever get around to updating the map, I've been working on making some changes to the layout of my regions. I currently have the GIMP file on my computer and it won't be until nearly July 20th that I'll have good enough internet to actually upload it for Bla or I to edit.

(https://dl.dropbox.com/s/dr6hqcfc0lxxonk/potentiualuypchanges.png)

Summary of changes:
- Mauritius merges with Miquelon
- New Mauritius becomes Aahrus while Golfe de Yqt becomes Mojikit Stronghold (Kaministiquia)
- Evelyn takes some of Mojikit Stronghold
- Capital grows a bit
- Attawapiskat merges with <forget municipality name>
- Ogoki merges with Makobi
- Falaises Extreme renamed to Passau

Being in Europe for a week has given me many ideas. Might rebuild Capital for the 9000th time, might get too lazy for that and just leave it the way it is. Got ideas on how to build Polyani (and the rest of Velgorod) as well as Passau. Mauritius is still planned on being a spot for testificates...eventually will do this maybe.
Title: Re: World Map and Land Division Thread
Post by: Darvince on 2013 07 14, 05:00:26
Now that bo­ng is unbanned, I give Bon­gatar back to him.
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 07 14, 07:18:33
Ok

What do people think should happen to Spheron Rilmu, now that Deoxy99 is permabanned? Is anyone interested in taking over the region?
What should happen to the hotel? I think we should preserve it, but remove the flag and let the regional manager edit it if it wants to, and rename everything Deoxy named.

Edit: Alfonzo99 has claimed the region between Spheron Rilmu, Desertopia, Welptopia, Mt. Olympus and Islandes de Yqt. The region is still unnamed and Alfonzo99 has decided to join UBSR.

He has also built a small building by the Yukitown municipality's east coast, which Ventus/Naru may want to see.

Coolman1220 has also joined the server and claimed Spheron Rilmu, which has been renamed to Azecliffs.
Title: Re: World Map and Land Division Thread
Post by: smjjames on 2013 07 14, 16:28:52
Well, I guess the question of what to do with Sphereon Rilmu got answered. Anyways, as far as the hotel, I say preserve it, though the regional owner can do remodelling or whatever to it as long as it's maybe not completely demolished all at once.
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 07 14, 17:46:19
I said Coolman could do whatever he wanted with it and the region, I removed the flags and some signs with Spheron etc. on them. I don't think he's interested in destroying the building, it would seem sort of pointless, but meh, Deoxy would have done the same to us if he could. :P
Title: Re: World Map and Land Division Thread
Post by: Komrage on 2013 07 14, 18:50:22
the cliffs behind deoxy's hotel are the coolest thing ever
Title: Re: World Map and Land Division Thread
Post by: b-ong on 2013 07 14, 22:55:48
okay with all these new things and borders wee need a new world map soon
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 07 15, 07:00:51
okay with all these new things and borders wee need a new world map soon
Yqt has the GIMP file and if I remember correctly he said he couldn't upload it or something for a long time.
Title: Re: World Map and Land Division Thread
Post by: b-ong on 2013 07 15, 12:59:30
If we ever get around to updating the map, I've been working on making some changes to the layout of my regions. I currently have the GIMP file on my computer and it won't be until nearly July 20th that I'll have good enough internet to actually upload it for Bla or I to edit.

yeah, so i guess around the 22/23 weekend the map'll be up with coolman's territory and tuto's new territories and Yqt's new section things. also, change Bongatar to Pundia
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 07 15, 13:16:49
You already changed Lotservania to Bongatar once :P I hope you will be more certain in your name choices because having to change the map/wiki repeatedly because of a name change isn't very nice.
Title: Re: World Map and Land Division Thread
Post by: b-ong on 2013 07 15, 14:47:20
oh i didn't realize you had to do that much :P but if it is then leave it as it is.
tl;dr don't change it
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 07 15, 18:42:50
It's not that hard to change currently, but it becomes more hard to change if we start wiki pages on it. I'd say consider the change for maybe a week then tell me what you think. I don't know if I will allow it to be changed another time afterwards.
Title: Re: World Map and Land Division Thread
Post by: Komrage on 2013 07 15, 22:41:42
hey i thought you were going to rename desertopia to glitchybed too
Title: Re: World Map and Land Division Thread
Post by: smjjames on 2013 07 16, 17:03:58
You already changed Lotservania to ****atar once :P I hope you will be more certain in your name choices because having to change the map/wiki repeatedly because of a name change isn't very nice.

Yqt said he was doing a bunch of border and name changes, then again, he was going to do or had done the changes himself in GIMP.

Besides, Pundia sounds like it's supposed to be some kind of joke and I think B-ongatar (minus the - ) is better than Pundia.
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2013 07 16, 17:48:07
You already changed Lotservania to ****atar once :P I hope you will be more certain in your name choices because having to change the map/wiki repeatedly because of a name change isn't very nice.

Yqt said he was doing a bunch of border and name changes, then again, he was going to do or had done the changes himself in GIMP.

Besides, Pundia sounds like it's supposed to be some kind of joke and I think B-ongatar (minus the - ) is better than Pundia.

My changes were mostly municipal, removing and renaming municipalities. The biggest thing I changed was removing a region that has no use and no one really knows of. Nothing as big as renaming a region that is in common usage.
Title: Re: World Map and Land Division Thread
Post by: b-ong on 2013 07 17, 00:58:05
yeah yeah i know i get it okay okay alright alright
Title: Re: World Map and Land Division Thread
Post by: b-ong on 2013 07 21, 14:30:47
Pending that no one minds I use one of the 3 witch huts for a mob drop farm, I'd like to take this land. Doesn't matter if it shows up on the map anytime soon, I'd just prefer that it won't get cropped out.

is the farm still going on? i need the spider eye
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2013 07 21, 14:50:57
Pending that no one minds I use one of the 3 witch huts for a mob drop farm, I'd like to take this land. Doesn't matter if it shows up on the map anytime soon, I'd just prefer that it won't get cropped out.

is the farm still going on? i need the spider eye

Yes, I built it over 7 months ago. It isn't user friendly or work like at all though. Still, iirc it is the fastest gunpowder farm on the server because there isn't any other hostile mobs in this farm. So I guess it could be fast enough with spider eyes.

There is a dual cave spider spawner like 50 blocks away that I've really wanted to turn into a farm as well though :P
Title: Re: World Map and Land Division Thread
Post by: b-ong on 2013 07 21, 16:36:12
do you still know the coords of it, or how to get there by nether?
also if you're making the dual spider dungeon a farm make sure their manually killed so we can get the spider eye please
Title: Re: World Map and Land Division Thread
Post by: Darvince on 2013 07 21, 23:56:00
what why can you not get spider eye otherwise
is it like experience where you only get them if you kill mobs manually?
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 07 22, 07:14:35
what why can you not get spider eye otherwise
is it like experience where you only get them if you kill mobs manually?
Yes, also who are you? It's a bit confusing when people use usernames which don't relate to their Minecraft users. :b
Title: Re: World Map and Land Division Thread
Post by: b-ong on 2013 07 27, 16:29:46
that's darvince, copying me but not exactly because then it would have been d-arvince
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 07 29, 08:02:45
New world map: http://zoom.it/PkPv
Title: Re: World Map and Land Division Thread
Post by: Komrage on 2013 07 29, 09:25:26
there's this desaturated region next to where the cone is in desertopia but that shouldn't be a problem unless i log back in and find that it was coated in a layer of grey wool
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 07 29, 09:58:22
I desaturated two areas, one in Bongatar and one in Desertopia, which the mapping program kept crashing when I tried to map. Those areas show parts of the map from March.
Title: Re: World Map and Land Division Thread
Post by: Komrage on 2013 07 29, 10:00:05
kolok
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 07 29, 11:14:04
I'm a bit interested in why it failed to render the areas, did you build something with stained/hardened clay blocks or other new items maybe?
Title: Re: World Map and Land Division Thread
Post by: Komrage on 2013 07 29, 12:51:53
nothing that i know of. i have hoppers and minecarts with hoppers there but that shouldn't be a problem
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 07 29, 13:03:23
Hay bales maybe?
Title: Re: World Map and Land Division Thread
Post by: Komrage on 2013 07 29, 15:05:58
oh right there are hay bales in the cone
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 07 29, 15:32:27
And if Bong also placed hay bales in the gray area in Bongatar, and nobody else placed them, it seems likely that it was the cause.

So well yes I hope the mapping thing gets updated.
Title: Re: World Map and Land Division Thread
Post by: b-ong on 2013 07 30, 20:07:09
i didant put hay bales anywhere? idk even where to find them? idk why it's gray i was wonderign? i will check that spot in blacraft?
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 07 31, 06:58:35
i didant put hay bales anywhere? idk even where to find them? idk why it's gray i was wonderign? i will check that spot in blacraft?
I already answered why it's gray.
I desaturated two areas, one in ****atar and one in Desertopia, which the mapping program kept crashing when I tried to map. Those areas show parts of the map from March.
Also, the reason why it failed to render could be any 1.6 block, not just hay bales, also new clay blocks and other items possibly.
You make hay bales from wheat.
Title: Re: World Map and Land Division Thread
Post by: Darvince on 2013 07 31, 22:39:11
that's darvince, copying me but not exactly because then it would have been d-arvince
yes actually because i ragequat blacraft forum after bla was like "Ok, I think you understand well enough to be unbanned on August 1." when i ragequat blacraft by saying "i want to be permabanned" in blacraft thread but bla took it seriously so i had to apologize to him very sweetly to be able to be unbanned when i originally was going to be unbanned on august 1 before i rageleft
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2013 08 28, 16:36:56
Bla are you able to upload the Blacraft map GIMP file and PM the link to me?
Title: Re: World Map and Land Division Thread
Post by: Darvince on 2013 09 04, 12:55:51
3am idea: merge jungelot with swamphold and make jungelot a municipality in swamphold
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 09 04, 18:32:35
3am idea: merge jungelot with swamphold and make jungelot a municipality in swamphold
I've been considering that for a long time.
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 10 13, 22:39:46
The proposal for Thomas13542's region, currently not confirmed, he agreed to look at it but then Minecraft's session servers went down and we lost contact:

(http://i.imgdiode.com/ZX6FAi.png)

Also, Yqt has made this map using another program, the borders aren't there but the map should still be useful to see some of the updates we've made to the world:

http://zoom.it/oHfX
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 10 25, 21:12:21
New map up with shows where the world has been cropped. The parts rendered in the old colors were cropped. The flickery areas were moved and will probably have to be loaded in-game before they'll show up properly. There's also evidence of a chunk error in a desert in the northwest that I plan to fix tomorrow I guess or something.

http://zoom.it/UkMn
Title: Re: World Map and Land Division Thread
Post by: Komrage on 2013 10 29, 03:07:16
could you upload the world map in a .png file so that i could download it.
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 10 29, 09:52:26
It will be available here for an unknown amount of time until I delete it.

https://dl.dropboxusercontent.com/u/31772508/World%20Map%2020131025.png
Title: Re: World Map and Land Division Thread
Post by: Komrage on 2013 10 29, 10:29:16
i've downloaded it
Title: Re: World Map and Land Division Thread
Post by: Komrage on 2013 10 29, 19:03:20
bla could you possibly upload a map with the borders and names removed? thank you!
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 10 29, 20:41:20
https://dl.dropboxusercontent.com/u/31772508/Blacraft%2020131025.png

will be deleted at unknown point in time, and time dilation to your reference frames will not be taken into account.
Title: Re: World Map and Land Division Thread
Post by: Komrage on 2013 10 29, 20:43:56
aw yiss i've got it thanks

what's with the file name though

2020131025.png

20 2013 10/25?
or perhaps it's really
2020 13:10:25?

or what about

20:20:13, 10/25?

!!!
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 10 30, 05:27:26
Ignore the 20. It puts %20 instead of spaces. 2013 10 25. See file name above.
Title: Re: World Map and Land Division Thread
Post by: Komrage on 2013 10 30, 05:38:20
so you know the reason i wanted that map was to map out all the torches and light sources on blacraft. well, a slight complication was that torches on different materials came out to be slightly different colors because the mapping program takes into account blocks below and stuff. easily solved with adjusting the selection tolerance of course.

except.

daisies those yellow motherfuckers are the same color as torches and now instead of a torch map we get a torch and daisy map and it'd take at least an hour or more to remove all those **** daisies and even then you wouldn't be sure if you got them all.

Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 11 13, 00:37:40
New map

http://zoom.it/ZUZ9
Title: Re: World Map and Land Division Thread
Post by: b-ong on 2013 11 13, 21:37:32
damn glitchy place in future bongatar (between ijky and ninjaworld)
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 11 13, 23:11:15
No, there was a corrupted chunk there, which I deleted and replaced by a copy from a backup, so it's not glitchy. It's glitchy on the map for the same reason that the areas near Quontia are - moved in editor but not visited in-game.
Title: Re: World Map and Land Division Thread
Post by: b-ong on 2013 12 12, 23:03:16
is http://zoom.it/PkPv the official cropped map for 1.7?
Title: Re: World Map and Land Division Thread
Post by: Bla on 2013 12 13, 07:09:04
No.
Title: Re: World Map and Land Division Thread
Post by: Bla on 2014 01 21, 18:46:51
Swonx' region, final discussion:
http://universesandbox.com/forum/index.php/topic,2724.msg116250.html#msg116250

Yqt proposals for 1.7:
http://universesandbox.com/forum/index.php/topic,2724.msg116358.html#msg116358
Title: Re: World Map and Land Division Thread
Post by: b-ong on 2014 01 24, 02:41:30
agree
Title: Re: World Map and Land Division Thread
Post by: Bla on 2014 02 15, 15:39:46
Fiah's region request for Fihano:

http://universesandbox.com/forum/index.php/topic,2724.msg117286.html#msg117286
Title: Re: World Map and Land Division Thread
Post by: Komrage on 2014 02 24, 11:51:50
i wish the request was more ridiculous so i could say

"fiah, no!"
Title: Re: World Map and Land Division Thread
Post by: Darvince on 2014 02 27, 05:10:48
kol you are of kolridiculous
Title: Re: World Map and Land Division Thread
Post by: Komrage on 2014 04 03, 18:48:35
http://zoom.it/X8IB#full
Title: Re: World Map and Land Division Thread
Post by: Komrage on 2014 04 04, 02:55:31
can i get a file with just the region borders (no municipalities)? i might be able to hack them into dynmap
Title: Re: World Map and Land Division Thread
Post by: b-ong on 2014 04 19, 17:41:40
i would NOT like to hav lava poured in here (http://i.imgur.com/JsVj5W1.jpg)
the desert because that is the only desert close to me that there is a lot of.
Title: Re: World Map and Land Division Thread
Post by: Jorster on 2014 05 01, 23:44:23
Land request:
(http://imgur.com/5zJI1Yj.jpg)
Let me know if it needs to be worked
Title: Re: World Map and Land Division Thread
Post by: smjjames on 2014 05 02, 03:13:19
Don't you want a place closer to spawn?

Also, maybe you didn't really see, but there are two buildings there, one is for the portal which was used to get to and from the Mesa before we put another portal over there, or I think that's the portal to the witch farm?

I forget what that other structure is over there though.

It's not a problem to claim that area though and the portal is convenient.
Title: Re: World Map and Land Division Thread
Post by: yqt1001 on 2014 05 02, 03:29:17
I do indeed have the swamp and the remnants of the jungle biome currently claimed. I'm open to negotiation though, I don't really need or want it, just maybe part of the southern coast so I can finally complete my plan of building there. :P

From January 20th 2014:
(https://dl.dropbox.com/s/1jlermtbngb2xyk/borderchange3.png)
Title: Re: World Map and Land Division Thread
Post by: Bla on 2014 05 02, 12:03:26
Maybe you could just both own the swamp so you can both build in it? If Yqt just wants to finish a building, you could probably just negotiate it with Jorster and then he could be the 'main' manager there, building without the need to ask Yqt unless modifying Yqt's developments. That would just be my idea. More cooperative areas might be fun and then you both still have plenty of area where you can build without interference.

I'm fine with a region there so the negotiation should be between Yqt and Jorster.
Title: Re: World Map Thread
Post by: Bla on 2014 05 04, 12:58:07
Post land requests here in the future:
http://blacraft.createaforum.com/land-division/

This topic is now for world maps only.
Title: Re: World Map Thread
Post by: Darvince on 2014 05 04, 17:33:52
kolkute
Title: Re: World Map Thread
Post by: Bla on 2014 08 20, 15:21:17
CartographG I'm simply done with it. There are 'random' places in the world it cannot render, even though Dynmap and MCEdit can. One in Bongatar, two in Aahrus and at least 3 others within a 4096x4096 block square centered on (0,0). The so-called "update" that was on the last page isn't going to fix that. A waste of time.

(http://i.imgur.com/0yBIQMP.png)

(http://i.imgur.com/unqvPfs.png)

(http://i.imgur.com/7Rza577.jpg)
Title: Re: World Map Thread
Post by: Komrage on 2014 08 20, 16:16:42
i use mcmap, which works great, but only renders isometric.
minecraft overviewer is also isometric, and tiles the map so we can navigate it like google maps -- which is good because zoom.it is closed

going to try
togos http://www.nuke24.net/projects/TMCMR/
maprend http://gitmc.de/YSelfTool/maprend/blob/master/README.md

later
Title: Re: World Map Thread
Post by: Bla on 2014 08 20, 20:20:59
I also use MCAmap (if you meant that one) but I get the same problems as with CartographG in Bongatar and Desertopia I think. At least I remember it giving up trying to render some areas which is really frustrating when trying to render the entire map as finding the exact chunks takes a lot of time. Anyway good thing we have Dynmap so we don't have to bother with it really. I was mostly curious to see if the chunks were corrupted or something but I didn't find out for sure.
Title: Re: World Map Thread
Post by: Bla on 2018 03 04, 23:59:12
A new world map made quickly

http://blacraft.wikia.com/wiki/File:Blacraft_World_Map_20171114.jpg
Title: Re: World Map Thread
Post by: yqt1001 on 2018 03 05, 14:30:25
back after a 4 year hiatus :O

what mapping software is that?
Title: Re: World Map Thread
Post by: Bla on 2018 03 05, 14:52:09
It's TMCMR
http://www.nuke24.net/projects/TMCMR/

Quite sad there's so few projects to map the worlds as files anymore and all of them are opting for some fancy online maps style things that are a mess to set up.
Title: Re: World Map Thread
Post by: kalassak on 2018 03 05, 21:59:56
you could probably get syule to write a python script to generate a <daily/weekly/monthly> map and run it on ubv tbh
Title: Re: World Map Thread
Post by: Bla on 2018 03 06, 00:13:53
New world maps again!

20180306: http://blacraft.wikia.com/wiki/File:Blacraft_20180306_Regions.jpg (regions)
20180306: http://blacraft.wikia.com/wiki/File:Blacraft_20180306_States.jpg (states)