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Messages - atomic7732

Pages: 1 2 »
1
Blacraft General / Re: World Map Thread
« on: 2018 03 05, 21:59:56 »
you could probably get syule to write a python script to generate a <daily/weekly/monthly> map and run it on ubv tbh

2
Land Division / Re: Whitehold [Voting]
« on: 2018 03 05, 21:58:11 »
warm and yes

3
Land Division / Re: Witherfree [Voting]
« on: 2018 03 05, 21:57:54 »
cool and yes

4
Land Division / Re: Timbaltor Plains [Voting]
« on: 2018 01 29, 05:21:42 »
i vote yes

5
Blacraft General / Re: Alt Account and AFK Discussion
« on: 2018 01 28, 22:27:50 »
while i think it is somewhat cheaty and unfair, i think it would be more unfair to unindustrialized people to ban it now (unless you remove/distribute some quantity of the items from the now-banned processes), because for example let's say i want mending books. yqt has afk farmed mending books for a few days or whatever and has them, and they're a resource people are more likely to keep for themselves because they are rare, unlike iron, which people can get reasonable amounts of just by asking

if you banned afking, i wouldn't be able to get mending books while other already industrialized people would have them and i would have limited ways to get them other than long and hard grinding with emeralds and whatever (of which i have basically none) with villagers, which is not something i'm particularly interested in doing

it's kind of like the global warming problem and why developing nations get to pollute more because they aren't industrialized yet

6
Land Division / Re: Rift Auspikitan [Approved]
« on: 2017 11 18, 07:59:17 »
more administrative formalities:

i would like to request the name of the region be changed to just Auspikitan

7
Blacraft General / Federation of Amalthea and Himalia
« on: 2017 11 18, 07:57:01 »
This thread is for the general goings on of the government and events in the Federation of Amalthea and Himalia (formerly Solea and Rift Auspikitan) composed of me and Darvince.

Regions (in order of establishment?)
Rift Auspikitan
Solea
Darvwnse-a
Kolauk-Kareŋ
Ione
Akënakii
Perilune

i don't really expect anyone to post here this was more an announcement that the name of our state has changed

8
Land Division / Re: Belozya [Voting]
« on: 2017 11 18, 07:30:23 »
yes

9
Land Division / Re: Perilune
« on: 2016 08 05, 09:10:23 »
yes

10
Land Division / Re: Perilune
« on: 2016 07 31, 20:47:28 »
syure

12
Land Division / Re: Perilune
« on: 2016 07 30, 21:57:30 »
I'd rather have the canyonlands and the entirety of the lake, though i suppose having the whole mesa would be a good idea - but maybe keep the southern border restricted to the top edge of the mesa such that someone can have the valley to its south if they want. idk if that's something people value but that's what i wanted in perilune's west

personally i don't really like that shape (i know that's kind of dumb, but i don't)

13
Land Division / Perilune [Approved]
« on: 2016 07 29, 09:11:16 »
This is an official proposal for the region of Perilune in the Eastern Mesa Biome.

Upon approval as a region, Perilune would be admitted to Solea and Rift Auspikitan under the governance of Kalassak.

There are two alternate border proposals.

Proposal red is favored by Fiah as it would allow more mining rights to him under UBSR.
Proposal pink is a proposed extension by Kalassak, who would prefer it as it would connect the region to Ione, which would facilitate interregional travel within Solea and Rift Auspikitan as well as for the rest of Blacraft.

Kalassak assumes that both proposals will be included in the region's official borders, but requests the opinions of Fiah and Bla, as well as anyone else who wishes to comment.



The approved region:


14
Land Division / Re: Asvilei [Voting]
« on: 2016 01 02, 23:13:21 »
Yes.

15
Blacraft General / Re: Blacraft New Year 2016
« on: 2015 12 28, 11:15:49 »


located just past the stage on the west side

some dispensers (4) and redstone (120ish) already provided

16
Blacraft General / Re: Blacraft New Year 2016
« on: 2015 12 27, 23:28:29 »
if someone else would like to plan the fireworks they can do that

i have a spot for where it should go unless anyone has any objections and thinks it could be placed better

also i have a request: can you spawn in/check horse speeds or something numerically because i don't really want to test them by running them around a bunch and i need 5 equal horses for the sake of fair competition.

17
Blacraft General / Re: Problem Solving Requests
« on: 2015 12 27, 04:00:24 »
blah blah me and dar changed nicks while in creative mode sometime during summer and we lost our inventories (and ender chests)

i had a nametag in said enderchest

18
Blacraft General / Re: Blacraft Sharing Bloc
« on: 2015 11 03, 04:56:02 »
the provinces of Rift Auspikitan and Solea are interested in joining the BSB independently of SKA, if Darvwnse-a is not interested.

onward for progress and unity!

19
Blacraft General / Re: Blacraft New Year 2016
« on: 2015 09 05, 17:02:55 »
Auspikitan, Rift Auspikitan

20
Blacraft General / Re: Blacraft New Year 2015
« on: 2014 08 22, 16:04:13 »
partinia lanis

21
Blacraft General / Re: Blacraft UHC!
« on: 2014 07 16, 23:33:51 »
I would join.

22
Blacraft General / Re: portals are stupid
« on: 2014 06 27, 03:01:39 »
wow I finally got it to work

23
Blacraft General / Re: Kaktolake Glass Maze Competition
« on: 2014 06 27, 02:51:24 »
i can confirm i went up all three cyan-blue stairs but got stuck on all of them

(and spent most of my time on the wrong two, persistently checking every spot over and over)

i suck

24
Land Division / Re: Dimwood [VOTING]
« on: 2014 06 26, 22:50:35 »
yes to either

25
Land Division / Re: Akënakii [Voting]
« on: 2014 06 26, 19:27:19 »
first image worked for me

I vote yes.

26
Blacraft General / Re: portals are stupid
« on: 2014 06 26, 19:23:38 »
and y coords are taken into account there.
wow yqt lies pls ban

kol jk but yeah i was planning on actually making a path ascend to the sky to get to the portal... but i didn't realize that made perfect sense (and that the scale of the ascension needed to be much greater than I had in mind)

also, the goal is to have portal 1 stay where it is.

I'll try the y level thing though! Thanks.

27
Blacraft General / Re: Kaktolake Glass Maze Competition
« on: 2014 06 26, 19:19:58 »
Any rules on what we should break the iron blocks with? lol
Or the final blocks?

I'm interested though.

28
Blacraft General / portals are stupid
« on: 2014 06 26, 05:11:21 »
so i'm trying to make a portal to reach horse roads, and a portal for general walking level... the latter already exists, and i'm having problems making the former.

i literally can't get to any portals i make at horse road levels from the overworld... it just goes to "1"'s nether portal... and if i destroy that and move it like... 15 blocks south, it goes to portal "a"
portal "a" links to the blaze farm when going back to nether and leaving through it again goes to darvincia "b".

i have made several portals at horse road level, currently only one is active (at -73, 100) which should correspond exactly to "4". optimally, i would like to have a portal nearish to -73, 105, 100 that goes to "2" but that's obviously too close to the "1" portal pair. i unreasonably moved the overworld portal to "4" which is much too far to really make sense for linking to the horse roads from Auspikitan.

so apparently "a" is far enough away but "4" isn't to have two functioning portals (i never destroyed "1" on the overworld, just nether)

help? this is really annoying and is ruining my silk touch pick (only reasonable diamond pick i have to use)


29
The Battleground / Re: more bg ideas
« on: 2014 06 17, 02:15:07 »
Why? :P Sounds unneccesarily complicated, and then we need to announce that moment, I'll need to keep a lot of attention to the clock. Would be simpler to just say during the entire battle.
get a countdown plugin or something... or just use kip's idea of equal opportunity fighting

30
Land Division / Re: Lumaea [Approved]
« on: 2014 06 16, 07:12:43 »
i vote yes

31
The Battleground / Re: MOOse Front
« on: 2014 06 15, 04:45:49 »
I might assist if it is ever decided to not be 2v2 or someone is not available if you guys want

32
The Battleground / Re: more bg ideas
« on: 2014 06 15, 04:44:33 »
I was thinking maybe they should be like... the last 20% or so of a battle's scheduled time, the defenders may attack the attacker's base if the attackers have not completed their own objective.

33
Land Division / Re: Novascotchara
« on: 2014 06 14, 21:31:23 »
agreefulness

34
Land Division / Re: Kålauk-Kareng
« on: 2014 06 13, 06:24:43 »
uh yeah

35
Land Division / Re: Kålauk-Kareng
« on: 2014 06 11, 22:57:52 »
Meh, I don't really want that northern part.

36
Land Division / Kålauk-Kareng [Approved]
« on: 2014 06 11, 21:59:39 »
application to has this land

http://5.9.158.50:8123/?worldname=world&mapname=flat&zoom=4&x=-300&y=64&z=2400



I'd be fine with only the thick orange line being the border, if Bla is fine with me cutting through the taiga and not following terrain, but if not, there's the thin orange line.

Also the names of 1 and 2 are incorrect, they should be switched. Plains should be Kareŋ (Kareng) and taiga should be Kålauk (Kolauk)

37
Land Division / Re: Novascotchara
« on: 2014 06 11, 19:27:12 »
What do you want to happen to Fykisel?
It could get merged with Novascotchara or dar could nom parts of it or it could be transferred to someone who wants it

38
Land Division / Re: Novascotchara
« on: 2014 06 11, 09:16:27 »
I'm probably going to get rid of Fykisel and claim some region near Alteus in the next few days.

39
Blacraft General / Kallistmalthea
« on: 2014 06 01, 05:20:48 »
As a result of the suspicious leadership of the former state of Solea and Rift Auspikitan and association of members to the Moltenian Empire, user atomic7732 hereby declares the independence of his regions Solea, Rift Auspikitan, and Fykisel as Amalthea. As a supporter of LADO, run by mudkipz/vh, he is openly invited into the nation. Provided he accepts, the union will be Kallistmalthea, and he will be a joint partner in the union.

40
well

high pressure redistributes into low pressure
high temp redistributes into low temp
high energy redistributes into low energy

redistribution of <insert value here>

leftist!

41
Land Division / Re: Lumaea
« on: 2014 05 21, 03:55:01 »
i vote yes

42
Land Division / Re: Alteus (New Wyverncliff) [VOTING]
« on: 2014 05 19, 02:13:22 »
I do not approve because it is nowhere near civilization.

I vote yes

43
The Battleground / Re: The Sequoia Front
« on: 2013 09 10, 01:17:41 »
disbandy it has been decided

44
The Battleground / Re: Battleground Log
« on: 2013 09 08, 08:20:21 »
Yes.

45
The Battleground / Re: Battleground Log
« on: 2013 09 07, 03:11:40 »
So I heard there was a battle involving the Sequoia Front.

46
Blacraft General / Re: Idea: Inactive Regions
« on: 2013 08 21, 23:23:37 »
You're looking too much into it. It worked well on my server.

47
The Battleground / Re: Battleground Information
« on: 2013 08 21, 23:21:00 »
apprové

48
Blacraft General / Re: Tügagon Kolkaka 20130827
« on: 2013 07 30, 02:47:59 »
Tügagon!

49
Blacraft General / Re: Tügagon Kolkaka 20130827
« on: 2013 07 29, 10:05:50 »
taŋkwki kel ŋavešil selka akute kei gevsaky sel Smørrebrød avi ok ɰettwšil akka fikka!!!

50
Blacraft General / Re: New Year 2013 on Blacraft
« on: 2012 12 31, 19:37:05 »
The chance that I will make it has dropped to about 20%.

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