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Messages - smjjames

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1
Well, it's been a week, so I assume approved.

2
Blacraft General / Re: Collective Storages
« on: 2014 12 07, 14:34:40 »
Uhh, so does that mean I should unprivate the chest that I have for valuables (mostly diamond armor, and some other stuff) which is currently privated?

3
Blacraft General / Re: Collective Storages
« on: 2014 12 06, 21:12:08 »
What is the script reading as being sulphur when it isn't actually a thing in vanilla MC?

4
Land Division / Re: Reclamation of Soviet Japan
« on: 2014 11 28, 19:28:20 »
Sure.

Kind of funny how you two fought over it and yet you eventually get all of it anyway.

5
Since Jayce has been absent for more than a year, I'd like to request an integration of his region into my total region.

I'll leave his buildings there, though any items are likely subject to being collected.

6
Blacraft General / Re: Blacraft New Year 2015
« on: 2014 11 27, 21:28:31 »
As for resources, I still have a whole bunch of stuff left over from last year that can be transferred over to Desertopia.

7
Temporary Worlds / Re: 1.8 Options
« on: 2014 09 11, 19:20:35 »
Ooh, that genetics stuff sounds cool, maybe we can do that monster pack.

Also, no gregtech please. Makes things too grindy.

8
Blacraft General / Re: World Editing
« on: 2014 09 07, 17:31:33 »
Maybe keep more of that eastern mesa? Otherwise looks good I guess.

9
Blacraft General / Re: World Editing
« on: 2014 07 12, 13:04:28 »
https://i.imgur.com/9JabamI.png

strange blocks found floating above desertopia/deoland border. suspected corruptness?

I spotted those months ago, I assumed that they were just a glitch though. So yeah, 6 months at least, possibly more.

10
Blacraft General / Re: Infrastructure Usage Treaty Proposal
« on: 2014 07 06, 13:47:02 »
*smjjames signs using calligraphy

11
Blacraft General / Re: 1.8
« on: 2014 07 06, 13:45:13 »
Nah, I prefer creative mode, or at least not captive survival mode.

12
Land Division / Re: Timbalta [Voting]
« on: 2014 06 27, 16:32:35 »
You could claim the whole bay where the island is though, and yes on the voting.

13
Land Division / Re: Dimwood [VOTING]
« on: 2014 06 26, 20:36:34 »
Yes to the whole thing.

14
Land Division / Re: Zaelyr [Voting]
« on: 2014 06 26, 20:35:05 »
I vote yes.

15
Blacraft General / Re: Kaktolake Glass Maze Competition
« on: 2014 06 26, 19:06:47 »
Any rules on what we should break the iron blocks with? lol

16
Blacraft General / Re: Kaktolake Glass Maze Competition
« on: 2014 06 26, 16:36:58 »
Sure, might be cool.

17
Blacraft General / Re: Problem Solving Requests
« on: 2014 06 24, 14:57:35 »
Death 2 #I hate creepers and lag

No armor is bad idea when caving with lag. Anyway creeper tp'd to me and blew up...not cool.

eff 4 unbr 3 diamond pick
eff 5 unbr 3 diamond shovel
eff 4 unbr 3 fortune 3 diamond pick
unbr 3 silk touch iron pick (idk why I enchanted an iron pick but I did from when I was in Wyverncliff and found it)
sharp 5 fire 2 loot 3 unbreak 3 diamond sword (named moose tipper-idk if you can do anything about that....I'll do it myself)
3 stacks iron ore
23 gold ore
10 diamond ore
40 lapis ore

All other stuff I'm fine without.

Creepers are ninjas I tell you. They sneak up on me all the time when caving :P

18
The Battleground / Re: Revolutean Front
« on: 2014 06 21, 22:46:38 »
You do know the white flag is the surrender flag? (or at least the yo, we don't want to fight flag).

Edit: Ninja'd by not even reading the posts above.

19
Land Division / Re: [Voting] Zaelyr
« on: 2014 06 20, 06:34:00 »
Might want to hold onto that idea for a bit since 1.8 might be coming soonish and we don't know how much the terrain is going to change and we are going to do map cropping before updating.

If the terrain doesn't change significantly, then great.

I don't have a problem with this, I'm just letting you know that we do map cropping before updating and it seems like 1.8 might be soonish. Then again.....

20
The Battleground / Re: Red Front
« on: 2014 06 20, 02:45:42 »
Lol kipz. I suppose that's technically true.

21
The Battleground / Re: Red Front
« on: 2014 06 20, 00:27:07 »
I thought I was, at least I was on the red front side on last battleground.

22
Land Division / Re: Asovel [Voting]
« on: 2014 06 19, 15:10:30 »
I vote yeno, jk, yes.

23
The Battleground / Re: Red Front
« on: 2014 06 19, 15:04:19 »
I don't have permission either.

24
Land Division / Re: Onyix Transfer
« on: 2014 06 16, 14:08:44 »
Swonx still has plenty of room. Approved, as long as Quontex doesn't grab more territory (though this one was a deal between Quontex and Swonx.

Plus swonx gained some territory from what used to be Thomas's area, so....

25
Land Division / Re: Dothian Desert [Approved]
« on: 2014 06 09, 18:32:23 »
Oh, okay, I guess he just wanted a temp ban to cool off.

26
Land Division / Re: Dothian Desert [Approved]
« on: 2014 06 09, 14:14:49 »
You know, since Quontex asked himself to be banned, maybe we should nullify this? Pretty large chunk of land being taken up by someone who can't even play.

27
Land Division / Re: Quontia Expansion [Voting]
« on: 2014 06 02, 13:24:12 »
Smj, could I convince you to vote for the Quontia expansion? He has already built in a lot of the areas there.
Well, okay, you do have a point.

I'll change vote to yes.

28
Land Division / Re: Quontia Expansion [Voting]
« on: 2014 06 01, 15:53:46 »
Since apparently Quontex asked to be banned, I'll change vote to no.

29
Land Division / Re: Moltinian Alps [Voting]
« on: 2014 06 01, 15:53:12 »
Banned for landgrabbing or are you just choosing a random reason because he wanted to ban himself.

How come he wanted to ban himself anyway? Not like he is on real often.

I'll change vote to no as well.

30
Land Division / Re: Quontia Expansion [Voting]
« on: 2014 05 30, 12:30:11 »
Well, there WAS Ros's region, but some months ago he seemingly snapped, burned down his house and griefed several other areas. That area got cropped away in the last map cropping, or maybe before.

Edit: Maybe I'll wait until voting actually starts, heh.

31
Blacraft General / Re: Collective Storages
« on: 2014 05 28, 17:30:51 »
Yes I know that trick, but don't do that, then we'll just have to change the rules. :P

I was joking and I'd have to remove them at some point anyway. I did have them in the inventory when I was counting them, but that was just to make the counting a bit easier and I was moving them from where I had them before.

32
Blacraft General / Re: Collective Storages
« on: 2014 05 26, 04:01:11 »
Question on the new (for me) diamond equipment listing in the collective storage document, are we supposed to count what's in inventory or worn as well?
No

Okay.

*stuffs the loads of diamond picks into inventory* jk :D

33
Blacraft General / Re: Collective Storages
« on: 2014 05 25, 13:52:17 »
Question on the new (for me) diamond equipment listing in the collective storage document, are we supposed to count what's in inventory or worn as well?

34
Land Division / Re: Asovel [Voting]
« on: 2014 05 25, 13:43:32 »
I vote yes as well.

35
Land Division / Re: Dingusland
« on: 2014 05 21, 20:21:31 »
Okay I guess?

Still really wish I had a mesa near me, lol XD

36
Land Division / Re: The Republic of Conzy [Approved]
« on: 2014 05 21, 20:17:54 »
Coords of that???

Heck of an outpost. I kind of did the same thing when I selected a desert region pretty far from Spawntown.

37
Land Division / Re: Moylagh [Approved]
« on: 2014 05 21, 20:16:24 »
As long as you don't nuke them or something.

38
Land Division / Re: Alteus (New Wyverncliff) [VOTING]
« on: 2014 05 21, 20:14:49 »
So it was quontex that griefed Wyverncliff or what happened?

Kind of massively far from civilization (though, so am I), but okay. I don't have anything against the region, so that'd be a yes.

39
Land Division / Re: Lumaea [Voting]
« on: 2014 05 21, 20:11:47 »
I thought we already voted on it, unofficially?

Yes from me for this official one.

40
Land Division / Re: do i own mudkipzania
« on: 2014 05 13, 20:43:49 »
I don't think you ever lost ownership.

41
Land Division / Re: Moylagh
« on: 2014 05 12, 15:29:59 »
Does it need to be unanimous? Because Quontex is likely to vote no. I'm just a little bit concerned about his area ending up like Mudkipzania. Although it would be instant coalition against Quontex if he did that.

My vote is yes.

42
Land Division / Re: Jorsterton
« on: 2014 05 12, 15:27:10 »
Clique power, wut?

Fine with me if he uses that area.

43
Blacraft General / Re: World Map and Land Division Thread
« on: 2014 05 02, 03:13:19 »
Don't you want a place closer to spawn?

Also, maybe you didn't really see, but there are two buildings there, one is for the portal which was used to get to and from the Mesa before we put another portal over there, or I think that's the portal to the witch farm?

I forget what that other structure is over there though.

It's not a problem to claim that area though and the portal is convenient.

44
Blacraft General / Re: Dynmap
« on: 2014 04 30, 20:06:03 »
I haven't had any lag related to Dynmap and since we aren't doing a huge lot of exploring, it shouldn't lag all that much.

45
Blacraft General / Re: blacraft problems
« on: 2014 04 29, 17:13:50 »
Yeah I saw your post.

46
Blacraft General / Re: blacraft problems
« on: 2014 04 29, 13:24:03 »
Copied and pasted from the blacraft thread:

The craftbukkit version seems to have been downgraded to 1.7.2? It was on 1.7.9 before I think....

I can't login as I get this error: Failed to login: The server encountered an unexpected condition which prevented it from fulfilling the request.

Never seen that error before.

Uhoh, I think there may have been a rollback because I definetly remember not logging out in the collective storage room when I came back on briefly.

Or maybe it was just the player position that got rolled back? wierd.

47
Blacraft General / Re: Praise Mudkipz
« on: 2014 04 18, 02:23:25 »
Can I be admin? Or at least sub-admin? (wants power of flight, lol XD )

Trying to get back into MC since I got bored of it a while ago, though there is a glitch with the whitelist atm (yqt and kipz are aware of the problem).

48
Blacraft General / Re: Projekts
« on: 2013 11 29, 16:09:02 »
You can use the huge swamp in Terra Salvaje or the one just north of Oasis City.

49
Blacraft General / Re: Blacraft New Year 2014
« on: 2013 11 12, 22:46:53 »
Oh, kol, I thought the poll meant that it would have to be at that time every year. In that case I change my wote to yes.

That's pretty much how I interpreted it. I'll change the vote back to yes.

50
Blacraft General / Re: Blacraft New Year 2014
« on: 2013 11 08, 14:40:25 »
I just think it should be flexible and not at a set time every year and I think the evening of the 31st would be good, even if it's a bit early for those in the US.

Or we could do it by central atlantic time zone or something to balance things out.

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