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Messages - Quontex

Pages: 1
1
The Molten Empire / Re: Did Quontex Leave?
« on: 2016 10 11, 03:45:21 »
Nope.

RIP my comp. Had some medical issues that had not allowed me to get a job. Becuase of that I'm having issues getting a new one up, Getting there but yea.

Not rip, Still wanting to play just can't. Got a tablet though so if you had a mobile server :D

2
The Molten Empire / Re: Did Quontex Leave?
« on: 2016 01 31, 08:27:36 »
rip quontex again

Nope, Having computer issues so having to deal with that. Will be back some time after feb, But also I tend to wander around my gaming communities i'm apart of.

EDIT: Wow, I just read what I said last time, I havn't changed much the past year. :/
Nope, I just come in and out from time to time, I'll most likly get back into blacraft this month or something. I just roam around my communities.

3
The Molten Empire / Re: Did Quontex Leave?
« on: 2015 08 01, 00:52:06 »
Nope, I just come in and out from time to time, I'll most likly get back into blacraft this month or something. I just roam around my communities.

4
Land Division / Re: Compliancea [Inactive]
« on: 2015 01 10, 18:41:57 »
Ok, I was only planning to really keep it intact if you ever wanted to come back. I maybe would have built better infrastructure between the 2 regions and kept the area looking pretty.

5
Land Division / Re: Compliancea [Inactive]
« on: 2015 01 10, 15:56:19 »
I'd like to put my hand up for this province due to its proximity to the Dothian Desert. If someone who helped build/establish the area claims it I revoke my claim.

6
Blacraft General / Re: blacraft trading thread
« on: 2014 12 02, 08:35:52 »
Yes please, I will need any quarts I can get. Though I do request 4 blocks per, As that will only build about 2 and a half pillars and won't really contribute.

7
Blacraft General / Re: Projekts
« on: 2014 12 02, 08:34:01 »
Its not finished, I've focused the main project first. Thats just been built with random tadbits from around my storage, I'm planning a proper ruined building

8
Blacraft General / Re: blacraft trading thread
« on: 2014 12 01, 22:10:06 »
I have 6 stacks and 19 in Intalla atm. How much would that get me? (Sorry, Recent block exams have fried my brain)

9
Blacraft General / Re: Projekts
« on: 2014 12 01, 22:05:56 »
Finally putting The Hioth Xia bridge here.

http://imgur.com/a/pSsNj#0 Imgur album has the plans in the description of the images.

Estimated sandstone usage of 24 stacks, and a 14+ stacks of quarts, an Unknown amount of glass.

10
Blacraft General / Re: blacraft trading thread
« on: 2014 12 01, 21:32:26 »
Putting out a call for anyone with Quarts, I am in need of 640 quarts blocks to finish the structure of the Hioth Xia bridge. Ask for what you want i'll most likely give it.

11
Blacraft General / Re: Blacraft UHC!
« on: 2014 07 30, 01:52:28 »
Server won't be moved for this potential event.
I wasn't suggesting blacraft to be moved, I was suggesting having it on another server.

12
Blacraft General / Re: Blacraft UHC!
« on: 2014 07 21, 16:30:21 »
Not to be selfish or anything but unless you plan to have it on an american server (pref. Aussie :D) it would unplayble

13
Blacraft General / 1.8
« on: 2014 07 04, 15:26:44 »
When 1.8 comes out I think its a safe bet that bukkit will not be ready the minute its released, So for the intrum i'm suggesting terrafirmacraft. A heavily modded version of minecraft where the main aim is to survive, Survival-ism is a key part of this mod where there are seasons, different climates depending on cords, and my fave part.... Cave ins/block physics.

http://terrafirmacraft.com/index.html

14
Land Division / Re: Moltinian Alps [Rejected]
« on: 2014 06 22, 21:36:38 »
i'd like to restart the voting on this.

15
Land Division / Re: Lumaea [Approved]
« on: 2014 06 15, 23:43:18 »
I vote Yes.

I was in a skype call with him yesterday and we were talking about it. I think i recall him talking about building a green/renewable town there.

16
Land Division / Onyix Transfer
« on: 2014 06 15, 08:58:36 »


 This is a transfer of land from Lumaea to the Moltinian Empire. Swonx and I have come to an agreement in reclaiming lost ancient molten territories.

17
The Molten Empire / Re: Moltinian Trading Center
« on: 2014 06 12, 20:44:09 »
Blue Orchid?
Its a flower found in swamps.

18
The Molten Empire / Re: Moltinian Trading Center
« on: 2014 06 12, 06:15:51 »
Incoming
Wanted Item: Sand
Currency Item(s): Whatever

Incoming
Wanted Item: Jungle Leaves
Currency Item(s): Whatever

Incoming
Wanted Item: Blue Orchid
Currency Item: Iron

19
The Molten Empire / Moltinian Trading Center
« on: 2014 06 12, 06:11:42 »
This is where you post you trade offers for the Moltinian Empire. I have done some thinking about the empire, I am going to focus on trade and communal activities.

Format:

Incoming/Outgoing: Where you specify weather the trade is selling to (Incoming)or buying (Outgoing) off the empire
Wanted Item(s): Where you specify the item(s) you want from the Empire.
Currency Item(s): The items you with to trade for the wanted item.

20
Land Division / Moltinia
« on: 2014 06 02, 09:06:59 »
I hereby give YQT provinces the keys to the Moltinian Empire.

21
Everything Else / Razer Surround
« on: 2014 06 01, 15:53:27 »
Razer surround is free until 30th of june, I highly recommend this program if you do anything competitive. It is free however it does ask for a donation.

I just thought I might post it here and thought others could benefit.

EDIT: Compleatly forgot the link.
http://www.razerzone.com/au-en/surround

22
The Battleground / Re: Battle and Base Planning
« on: 2014 05 31, 17:59:40 »
Come at me bro. :P

-snip-

Umm, scatter cannon from the back? seems like a flaw is hte design

23
Land Division / Re: Quontia Expansion [Voting]
« on: 2014 05 30, 16:50:34 »
My alter ego votes yes :D

24
Land Division / Re: Quontia Expansion [Voting]
« on: 2014 05 30, 14:25:09 »
Yes, You can look here for a more compleat border. (North North-West)
http://blacraft.createaforum.com/land-division/moltinian-alps/

Maybe I should have posted them one after another to avoid confusion. :p

25
Land Division / Re: Quontia Expansion [Voting]
« on: 2014 05 30, 11:25:06 »
I'm tryng to get the mountain biome within one region, for me its easier then having split into different biomes.

26
Land Division / Re: Re: Moltinian Alps [Voting]
« on: 2014 05 30, 09:11:25 »
THis was drawn up way before the plan you proposed to me. The other post i made is that, this is an entirely new region.

27
Land Division / Moltinian Alps [Approved]
« on: 2014 05 30, 05:25:35 »
This claim is about a mining outpost I am planning to build. Also second part of my expansion project, since nobody is claiming land down there I figured i'd put it to use.


28
Land Division / Quontia [Approved]
« on: 2014 05 30, 05:22:22 »
I have noticed land being removed from Quontian borders over the years. So this is part of the expansion project to reclaim some lost land.



I have put numbers in because the borders this one goes with is not on the map.
1:  Joins up with swonx's territory around my mooshroom island.
2: Joins up with the awesome land borders to complete the closed borders.
3: Is same border as "Moltinian Alps" border however did not have a map with that border my its self so I replicated it as close I could.

29
Land Division / Re: Lumaea
« on: 2014 05 21, 03:39:16 »
I vote no

30
Land Division / Re: Moylagh [Voting]
« on: 2014 05 15, 18:57:04 »
I Support this, It will be nice to have some peeps around me.

31
Land Division / Re: The Republic of Conzy [Voting]
« on: 2014 05 15, 18:56:19 »
I Support This

32
Land Division / Re: Dothian Desert
« on: 2014 05 14, 16:21:45 »
I agree to your map bla, I thought it would have been to big.

I am ready to begin the poll and am happy with the proposal. Sorry for the alteran text, I must have left a plugin for fireworks running. (It means "Main Claim")

33
Land Division / Dothian Desert [Approved]
« on: 2014 05 13, 20:45:37 »
This is a Claim I am putting out there, As I am planning to start building with alot of sandstone and am also looking into building a new colony (since my last one was relocated)


I don't expect this to be passed one way or another since everyone on this server hates me. But I figured what the hey.

34
Blacraft General / Re: Dynmap
« on: 2014 05 01, 01:13:19 »
I live in australia. I contend with very high ping almost everyday in games from minecraft to bf4, You do not see me complaining (though the server is a bit low on the ram side, not much but just a tad.) You only have a few laggy mobs? I have to plan ahead and ride my horse and so i don't go over the edge of the road, I have mobs that pingoff into space and back again, I have to wait maybe about 1-2 seconds for the block to appear. You you have to play with laggy mobs? I applaud you good sir, For having to deal with so much while the rest of us have it easy.


(Sorryif this is a flame post, but ppl like that really p*ss me off)

35
The Molten Empire / Re: Did Quontex Leave?
« on: 2014 04 30, 14:39:07 »
Nope Didn't leave. Had around 700-800 ping so couldn't play much. Now i've only got 350ish and somewhat playble so i'l back

36
The Molten Empire / Re: Molten Island Infomation
« on: 2012 06 15, 12:33:42 »
Ok, so i think its right to set up a few rules for the Mushroom island Molten owns.

First up,You are not to be taking soup from the cows or them selves From the island.
Second, if any happen to kill the wild life on that island that is an imidiate action of war and must be terminated.
Third, a price is to be paid for permission to access the island or if you are found on the island without the paid price, that is also an act of war.
Forth, No one is to take blocks unless said otherwise.

more "Rules" will be added and if dissagree with these then you and I have some problems

Going Price for Island Access: 5 diamonds.
Please state your name and nation for Logging.

Really, Quontex? 5 Diamonds? People will just use the other mushroom island for soup and blocks.
Weel that is a bit much so ok how about 2 diamonds.

37
The Molten Empire / Molten Island Infomation
« on: 2012 06 14, 09:04:35 »
Ok, so i think its right to set up a few rules for the Mushroom island Molten owns.

First up,You are not to be taking soup from the cows or them selves From the island.
Second, if any happen to kill the wild life on that island that is an imidiate action of war and must be terminated.
Third, a price is to be paid for permission to access the island or if you are found on the island without the paid price, that is also an act of war.
Forth, No one is to take blocks unless said otherwise.

more "Rules" will be added and if dissagree with these then you and I have some problems

Going Price for Island Access: 5 diamonds.
Please state your name and nation for Logging.

38
The Molten Empire / Re: Molten Infomation
« on: 2012 06 14, 01:16:31 »
No, not at this time. I need to work on a few things test some stuff out and so forth. maybe later i will have an "International Section".

39
The Molten Empire / Molten Infomation
« on: 2012 06 13, 14:12:14 »
WIP

Will work on when i wake up tommz  ;D

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