Recent Posts

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11
Blacraft General / Re: World Map Thread
« Last post by Bla on 2018 03 06, 00:13:53 »
12
Blacraft General / Re: World Map Thread
« Last post by atomic7732 on 2018 03 05, 21:59:56 »
you could probably get syule to write a python script to generate a <daily/weekly/monthly> map and run it on ubv tbh
13
Land Division / Re: Whitehold [Voting]
« Last post by atomic7732 on 2018 03 05, 21:58:11 »
warm and yes
14
Land Division / Re: Witherfree [Voting]
« Last post by atomic7732 on 2018 03 05, 21:57:54 »
cool and yes
15
Land Division / Re: Witherfree [Voting]
« Last post by Darvince on 2018 03 05, 21:45:36 »
also cool and good (more yes)
16
Land Division / Re: Whitehold [Voting]
« Last post by Darvince on 2018 03 05, 21:42:59 »
cool and good (yes)
17
Land Division / Witherfree [Voting]
« Last post by Bla on 2018 03 05, 15:51:08 »
I would like to make a formal claim for the region of Witherfree, which currently features a walled city project (which is not finished) and future plans are horse roads connecting to the east and industry.



Voting can begin
18
Land Division / Whitehold [Voting]
« Last post by Bla on 2018 03 05, 15:45:07 »
Much of this land used to be a part of Swamphold Swamp, but I would like this area to be a new region called Whitehold.

It currently features a castle on top of a mountain (Whitehold), a horse road to Jorsterton and the village of Inevi. Future projects will be terraforming the areas next to the chunky borders in the northeast and south, where the oceans will probably be extended, expanding Inevi and other infrastructure.



Voting can begin
19
Blacraft General / Re: World Map Thread
« Last post by Bla on 2018 03 05, 14:52:09 »
It's TMCMR
http://www.nuke24.net/projects/TMCMR/

Quite sad there's so few projects to map the worlds as files anymore and all of them are opting for some fancy online maps style things that are a mess to set up.
20
Blacraft General / Re: World Map Thread
« Last post by yqt1001 on 2018 03 05, 14:30:25 »
back after a 4 year hiatus :O

what mapping software is that?
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